Article View: alt.games.quake2
Article #282560Re: Graphics question
From: McGrandpa
Date: Sat, 12 Mar 2005 01:29
Date: Sat, 12 Mar 2005 01:29
44 lines
2537 bytes
2537 bytes
"bReTt" <support@knowbase.co.za> wrote in message
news:d0rfa5$l64$1@newsreader02.ops.uunet.co.za
> Hi
>
> Tried various drivers and all show the same effect. It is like the
> graphics are blur in the distance and get clearer as you move closer,
> there is a distinct line where the change occurs. It is most
> noticeable in corridors.
That would be texture quality or antialiasing I'd think.
McG.
>
> "Cy Edmunds" <cedmunds@spamless.rochester.rr.com> wrote in message
> news:r57Yd.88016$H05.49274@twister.nyroc.rr.com...
>> "bReTt" <support@knowbase.co.za> wrote in message
>> news:d0pei3$ggh$1@newsreader02.ops.uunet.co.za...
>>> Hi
>>>
>>> Running Windows XP Pro, Pentium 4 3.4GHz, 1GB RAM, NVIDIA GeForce
>>> 6800GT with 256MB ram, Forceware 71.84 installed. Quake 2 3.20.
>>>
>>> The problem I am having is when I move along a corridor, the wall
>>> textures seem to change as I am walking. There is a band that one
>>> can see. I have tried all the settings in the game and with the
>>> display drivers, nothing seems to help. I don't remember having
>>> this problem when I used to have my Voodoo 2's installed.
>>>
>>> Any ideas??
>>>
>>> --
>>> Regards
>>>
>>> Brett
>>>
>>> "Ham and eggs. A day's work for a chicken, a lifetime commitment
>>> for a pig"
>>>
>>>
>>
>> Sounds like your drivers are screwed. I suggest you go to the
>> vendor's website and download the latest.
>>
>> --
>> Cycho{HHR}
>> http://home.rochester.rr.com/cyhome/
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