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Article #271029Re: Doble jumping and changing fram rates
From: ApacheRose
Date: Fri, 17 Nov 2000 00:00
Date: Fri, 17 Nov 2000 00:00
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1170 bytes
In article <p2KQ5.508$me5....@typhoon2.ba-dsg.net>, "Richard Torres" <Reco...@bellatlantic.net> wrote: > How can i double jump in quake 2 and change the framerate i heard that help > while doing a double jump. can u please explain how to do the double jump > correctly thank your all for your help > > bind your jump button to your mouse button, it makes it ALOT easier. frame rate i THINK, is cl_maxfps <number> im sure that if thats wrong then some smart ass will correct me :P Sent via Deja.com http://www.deja.com/ Before you buy.
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From: Apache^Rose <vudu...@my-deja.com> Subject: Re: Doble jumping and changing fram rates Date: 2000/11/17 Message-ID: <8v3bn9$dsm$1@nnrp1.deja.com> X-Deja-AN: 694723887 References: <p2KQ5.508$me5.46815@typhoon2.ba-dsg.net> X-Http-Proxy: 1.0 x64.deja.com:80 (Squid/1.1.22) for client 194.247.79.34 Organization: Deja.com - Before you buy. X-Article-Creation-Date: Fri Nov 17 13:27:10 2000 GMT X-MyDeja-Info: XMYDJUIDvudu_man Newsgroups: alt.games.quake2 X-Http-User-Agent: Mozilla/4.73 [en] (WinNT; I) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit