Article View: alt.games.quake2
Article #230Re: Quake 2 wep's?
From: sta... Lanuel L. Staten
Date: Tue, 05 Aug 1997 00:00
Date: Tue, 05 Aug 1997 00:00
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This never bothered me in games like Duke3d, as long as I can turn on a cross hair. You need the cross hair anyway, especially for aiming up. I think the side screen weapons are meant to give a better view of what's in front. However, they should try to keep the weapon size small just for peripheral visions sake. On Sat, 02 Aug 1997 20:32:49 GMT, Lo...@Loki-uk.demon.co.uk (Loki) wrote: > >Does anyone know why id have chosen to put the quake 2 weps to one >side of the screen. Personally after playing a few TC's with weps not >in the middle of the screen I'm not to keen on this as it make it hard >to aim. Weps on the side of the screen are really bad as they obscure >your view properly and in deathmatch are a bit of a hinderence. I use >the gun graphic to line up my opponents and have done since doom 1 >everyone's gotten used to this so why has id changed it. Having the >weps on the side is very awkward. If id are having the weps here which >it looks like they are does anyone know if there will be an option to >put them into the middle of the screen. I know that the artists have >spent time doing the models and artwork for the weps but i think a lot >of players would prefer to have the weps in the middle... What does >everyone think? > >TTFN Loki Lanuel L. Staten sta...@writeme.com sta...@dnai.com http://www.dnai.com/~staten
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From: sta...@writeme.com (Lanuel L. Staten) Subject: Re: Quake 2 wep's? Date: 1997/08/05 Message-ID: <33e79a21.2870581@news.dnai.com> X-Deja-AN: 262542585 References: <33e397ec.3856995@news.demon.co.uk> Organization: LLS Reply-To: sta...@writeme.com Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit