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Article #230

Re: Quake 2 wep's?

#230
From: sta... Lanuel L. Staten
Date: Tue, 05 Aug 1997 00:00
31 lines
1764 bytes
This never bothered me in games like Duke3d, as long as I can turn on
a cross hair. You need the cross hair anyway, especially for aiming
up. I think the side screen weapons are meant to give a better view of
what's in front. However, they should try to keep the weapon size
small just for peripheral visions sake.

On Sat, 02 Aug 1997 20:32:49 GMT, Lo...@Loki-uk.demon.co.uk (Loki)
wrote:

>
>Does anyone know why id have chosen to put the quake 2 weps to one
>side of the screen. Personally after playing a few TC's with weps not
>in the middle of the screen I'm not to keen on this as it make it hard
>to aim. Weps on the side of the screen are really bad as they obscure
>your view properly and in deathmatch are a bit of a hinderence. I use
>the gun graphic to line up my opponents and have done since doom 1
>everyone's gotten used to this so why has id changed it. Having the
>weps on the side is very awkward. If id are having the weps here which
>it looks like they are does anyone know if there will be an option to
>put them into the middle of the screen. I know that the artists have
>spent time doing the models and artwork for the weps but i think a lot
>of players would prefer to have the weps in the middle... What does
>everyone think?
>
>TTFN Loki

Lanuel L. Staten 
sta...@writeme.com
sta...@dnai.com
http://www.dnai.com/~staten
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From: sta...@writeme.com (Lanuel L. Staten)
Subject: Re: Quake 2 wep's?
Date: 1997/08/05
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