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Article View: alt.games.quake2
Article #229

Re: Quake 2 wep's?

#229
From: BlackBeard
Date: Mon, 04 Aug 1997 00:00
71 lines
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Well, when I play Quake, I have FOV set to 110 and NO weapon is showing, =
but I have crosshair turned on. The accuracy of the fire relative to the =
crosshair is much better when FOV is higher than 90 with or w/o a weapon =
shown onscreen. So you really don't need the weapon in front of you or =
there at all, actually. Just turn on the crosshair and turn up FOV.
BB
 Loki wrote in article <33e397ec...@news.demon.co.uk>...
>
>Does anyone know why id have chosen to put the quake 2 weps to one
>side of the screen. Personally after playing a few TC's with weps not
>in the middle of the screen I'm not to keen on this as it make it hard
>to aim.
<snip>
>TTFN Loki
=20


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<P>Well, when I play Quake, I have FOV set to 110 and NO weapon is =
showing, but=20
I have crosshair turned on. The accuracy of the fire relative to the =
crosshair=20
is much better when FOV is higher than 90 with or w/o a weapon shown =
onscreen.=20
So you really don't need the weapon in front of you or there at all, =
actually.=20
Just turn on the crosshair and turn up FOV.</P>

<P>BB

<P> Loki<LO...@LOKI-UK.DEMON.CO.UK> wrote in article &lt;<A=20
href=3D"mailto:33e397ec...@news.demon.co.uk">33e397ec.3856995@news.d=
emon.co.uk</A>&gt;...<BR>
<HTML><BODY><FONT size=3D2>&gt;<BR>
&gt;Does anyone know why id have chosen to put the quake 2 weps to =
one<BR>
&gt;side of the screen. Personally after playing a few TC's with weps =
not<BR>
&gt;in the middle of the screen I'm not to keen on this as it make it =
hard<BR>
&gt;to aim.</FONT>

<P><FONT size=3D2>&lt;snip&gt;</FONT>

<P><FONT size=3D2>&gt;TTFN Loki<BR>
 </FONT></P>
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From: "BlackBeard" <bbe...@arial.nsa.nl>
Subject: Re: Quake 2 wep's?
Date: 1997/08/04
Message-ID: <5s615g$hu3$1@madrid.visi.net>
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