Article View: alt.games.quake2
Article #229Re: Quake 2 wep's?
From: BlackBeard
Date: Mon, 04 Aug 1997 00:00
Date: Mon, 04 Aug 1997 00:00
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2710 bytes
This is a multi-part message in MIME format. ------=_NextPart_000_01BCA121.3FEB28E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Well, when I play Quake, I have FOV set to 110 and NO weapon is showing, = but I have crosshair turned on. The accuracy of the fire relative to the = crosshair is much better when FOV is higher than 90 with or w/o a weapon = shown onscreen. So you really don't need the weapon in front of you or = there at all, actually. Just turn on the crosshair and turn up FOV. BB Loki wrote in article <33e397ec...@news.demon.co.uk>... > >Does anyone know why id have chosen to put the quake 2 weps to one >side of the screen. Personally after playing a few TC's with weps not >in the middle of the screen I'm not to keen on this as it make it hard >to aim. <snip> >TTFN Loki =20 ------=_NextPart_000_01BCA121.3FEB28E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML 3.2//EN"> <HTML> <HEAD> <META content=3D"text/html; charset=3Diso-8859-1" = http-equiv=3DContent-Type> <META content=3D'"Trident 4.71.0544.0"' name=3DGENERATOR> </HEAD> <BODY><FONT face=3DArial size=3D2> <P>Well, when I play Quake, I have FOV set to 110 and NO weapon is = showing, but=20 I have crosshair turned on. The accuracy of the fire relative to the = crosshair=20 is much better when FOV is higher than 90 with or w/o a weapon shown = onscreen.=20 So you really don't need the weapon in front of you or there at all, = actually.=20 Just turn on the crosshair and turn up FOV.</P> <P>BB <P> Loki<LO...@LOKI-UK.DEMON.CO.UK> wrote in article <<A=20 href=3D"mailto:33e397ec...@news.demon.co.uk">33e397ec.3856995@news.d= emon.co.uk</A>>...<BR> <HTML><BODY><FONT size=3D2>><BR> >Does anyone know why id have chosen to put the quake 2 weps to = one<BR> >side of the screen. Personally after playing a few TC's with weps = not<BR> >in the middle of the screen I'm not to keen on this as it make it = hard<BR> >to aim.</FONT> <P><FONT size=3D2><snip></FONT> <P><FONT size=3D2>>TTFN Loki<BR> </FONT></P> </FONT> </BODY></HTML> ------=_NextPart_000_01BCA121.3FEB28E0--
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From: "BlackBeard" <bbe...@arial.nsa.nl> Subject: Re: Quake 2 wep's? Date: 1997/08/04 Message-ID: <5s615g$hu3$1@madrid.visi.net> X-Deja-AN: 262513254 References: <33e397ec.3856995@news.demon.co.uk> X-MimeOLE: Produced By Microsoft MimeOLE Engine V4.71.0544.0 Organization: NSA Newsgroups: alt.games.quake2 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit