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Thread View: alt.games.quake
9 messages
9 total messages Started by Peter Tue, 13 Jul 2004 02:21
quake1 in XP pro
#75000
Author: Peter
Date: Tue, 13 Jul 2004 02:21
4 lines
944 bytes
hello to all quake players,
I have just installed XP, how do i get quake to run in this new O.S.

Peter...
Re: quake1 in XP pro
#75001
Author: McGrandpa
Date: Tue, 13 Jul 2004 10:09
7 lines
1129 bytes
Peter wrote:
> hello to all quake players,
> I have just installed XP, how do i get quake to run in this new O.S.
>
> Peter...
You run GLQuake.
McG.
Re: quake1 in XP pro
#75002
Author: Matthew Vaughan
Date: Wed, 14 Jul 2004 07:42
8 lines
1333 bytes
"Peter" <vk3rq@satlink.com.au> wrote in message
news:40f34739$0$1272$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>
> hello to all quake players,
> I have just installed XP, how do i get quake to run in this new O.S.

http://www.fuhquake.net/
http://equake.quakeworld.nu/
Re: quake1 in XP pro
#75003
Author: schwinztee
Date: Mon, 04 Oct 2004 20:11
30 lines
2307 bytes
On Wed, 14 Jul 2004 07:42:18 GMT, "Matthew Vaughan"
<matt-no-spam-109@NOSPAM.hotmail.com> wrote:

>"Peter" <vk3rq@satlink.com.au> wrote in message
>news:40f34739$0$1272$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>>
>> hello to all quake players,
>> I have just installed XP, how do i get quake to run in this new O.S.
>
>http://www.fuhquake.net/
>http://equake.quakeworld.nu/
>

the fuhquake looks like it has bots and a bunch of added maps and
whatnot, as well as, perhaps, a "refresher" tutorial so I can
customize the look like I did in the past, since I can't remember what
I did 7 years ago with my "almighty" autoexec.cfg file?

yes, I used to play quake (and q2 and q3) a ton, and i lost
everything, haven't even considered firing it up in ages, and now i'm
gonna be stuck in a big metal box in a desert with nothing but a power
cable and a laptop, for a year, so I'ma refresh my love for the entire
quake world by packing my HDD with every damn map I can find for
quake, q2 and q3, and running against the bots, playing single player,
etc

is there a doggone "hey dummy, this is how you do this, REMEMBER?"
type FAQ for the quakes?

damn I have some refreshing to do...
Re: quake1 in XP pro
#75007
Author: SGT Robo
Date: Tue, 05 Oct 2004 05:32
15 lines
1752 bytes
are fuhquake and equake the same thing?


"Matthew Vaughan" <matt-no-spam-109@NOSPAM.hotmail.com> wrote in message 
news:ut5Jc.2256$54.26243@typhoon.sonic.net...
> "Peter" <vk3rq@satlink.com.au> wrote in message
> news:40f34739$0$1272$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>>
>> hello to all quake players,
>> I have just installed XP, how do i get quake to run in this new O.S.
>
> http://www.fuhquake.net/
> http://equake.quakeworld.nu/
>
> 
Re: quake1 in XP pro
#75004
Author: SGT Robo
Date: Tue, 05 Oct 2004 05:59
43 lines
3038 bytes
"schwinztee" <schwing@schwong.com> wrote in message 
news:qc53m0tkghur1mge9phelemhmsqs9g1dhq@4ax.com...
> On Wed, 14 Jul 2004 07:42:18 GMT, "Matthew Vaughan"
> <matt-no-spam-109@NOSPAM.hotmail.com> wrote:
>
>>"Peter" <vk3rq@satlink.com.au> wrote in message
>>news:40f34739$0$1272$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>>>
>>> hello to all quake players,
>>> I have just installed XP, how do i get quake to run in this new O.S.
>>
>>http://www.fuhquake.net/
>>http://equake.quakeworld.nu/
>>
>
> the fuhquake looks like it has bots and a bunch of added maps and
> whatnot, as well as, perhaps, a "refresher" tutorial so I can
> customize the look like I did in the past, since I can't remember what
> I did 7 years ago with my "almighty" autoexec.cfg file?
>
> yes, I used to play quake (and q2 and q3) a ton, and i lost
> everything, haven't even considered firing it up in ages, and now i'm
> gonna be stuck in a big metal box in a desert with nothing but a power
> cable and a laptop, for a year, so I'ma refresh my love for the entire
> quake world by packing my HDD with every damn map I can find for
> quake, q2 and q3, and running against the bots, playing single player,
> etc
>
> is there a doggone "hey dummy, this is how you do this, REMEMBER?"
> type FAQ for the quakes?
>
> damn I have some refreshing to do...


also, is equake basically just fuhquake with a bunch of added stuff?  so if 
i got equake, i'd get fuhquake, plus a whole lot more?

I just need to have basic quake 1.08 installed, right?  Other than paying 
planetquake a fee to download something that should be free (since I own 
Quake1), where can I get 1.08?

thanks a bunch. 
Re: quake1 in XP pro
#75005
Author: Matthew Vaughan
Date: Fri, 08 Oct 2004 02:02
36 lines
3109 bytes
"SGT Robo" <robsonia6beare@SPAMcomcast.net> wrote in message 
news:4tmdnVuZMvlJoP_cRVn-sQ@comcast.com...
>
> also, is equake basically just fuhquake with a bunch of added stuff?  so 
> if i got equake, i'd get fuhquake, plus a whole lot more?

Yup.

> I just need to have basic quake 1.08 installed, right?  Other than paying 
> planetquake a fee to download something that should be free (since I own 
> Quake1), where can I get 1.08?

You don't need any version of  the original Quake application installed to 
use FuhQuake. You do need the ID1 folder with pak0.pak and pak1.pak of 
course to have all the standard levels. (pak0.pak is the free downloadable 
demo/shareware version that just includes episode 1, and is included in 
eQuake, pak1.pak is what you get when you buy the game.)

I think eQuake includes SOME levels from pak1.pak; initially it included the 
main multiplayer levels (DM2/4/6) and a handful of single-player levels from 
episodes 2-4 that show up commonly on online servers, which would be 
playable even in the absence of pak1.pak, but there were, unsurprisingly, 
some copyright concerns so I'm not sure if they're still in the package (or 
maybe they still are and they're just not advertising it as much).

The full pak1.pak is the only file you need to play the entire Quake game 
that's not included in eQuake; you need to get it from your Quake CD (or a 
friend), and it can replace the pak1.pak that comes with eQuake. You can 
also order a downloadable version from the id site, but it's pretty shocking 
that they charge *$25* for a 7 year old game, particularly when they're not 
even including the CD, booklet, etc. (They'd probably make more money 
charging $5 instead; I'd probably have paid that just to download it faster, 
rather than hooking up my old Mac to transfer it over from...)

> thanks a bunch.
> 
Re: quake1 in XP pro
#75006
Author: Matthew Vaughan
Date: Fri, 08 Oct 2004 02:02
16 lines
2048 bytes
"schwinztee" <schwing@schwong.com> wrote in message 
news:qc53m0tkghur1mge9phelemhmsqs9g1dhq@4ax.com...
>
> yes, I used to play quake (and q2 and q3) a ton, and i lost
> everything, haven't even considered firing it up in ages, and now i'm
> gonna be stuck in a big metal box in a desert with nothing but a power
> cable and a laptop, for a year, so I'ma refresh my love for the entire
> quake world by packing my HDD with every damn map I can find for
> quake, q2 and q3, and running against the bots, playing single player,
> etc

Oh, for a selection of some of the best maps out there, try 
http://www.planetquake.com/peek/ or http://www.planetquake.com/gonzo/

Plus I think for variety you should bring Unreal Tournament (plus many added 
maps), UT2003, Starcraft Broodwar, and other games. 
Re: quake1 in XP pro
#75008
Author: Matthew Vaughan
Date: Fri, 08 Oct 2004 02:02
22 lines
1878 bytes
eQuake is a package comprising FuhQuake and a variety of other files and 
useful utilities.

"SGT Robo" <robsonia6beare@SPAMcomcast.net> wrote in message 
news:4tmdnViZMvlOoP_cRVn-sQ@comcast.com...
> are fuhquake and equake the same thing?
>
>
> "Matthew Vaughan" <matt-no-spam-109@NOSPAM.hotmail.com> wrote in message 
> news:ut5Jc.2256$54.26243@typhoon.sonic.net...
>> "Peter" <vk3rq@satlink.com.au> wrote in message
>> news:40f34739$0$1272$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>>>
>>> hello to all quake players,
>>> I have just installed XP, how do i get quake to run in this new O.S.
>>
>> http://www.fuhquake.net/
>> http://equake.quakeworld.nu/
>>
>>
>
> 
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