Thread View: alt.games.quake
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2 total messages
Started by ewgf
Sat, 08 Nov 2003 19:52
Quake technical help required
Author: ewgf
Date: Sat, 08 Nov 2003 19:52
Date: Sat, 08 Nov 2003 19:52
35 lines
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2075 bytes
I have download the new Team Fortress bot from http://www.planetquake.com/minion/index2.html intending to run it on my old laptop (P75, 40MB, DOS + Win95, no internet or network connection) which runs Quake 1.08. However, it turns out that this bot needs TomazQuake to run, so I downloaded TomazQuake, only to find that it won't run on my laptop (I think TomazQuake needs a 3D card, which of course my old laptop lacks). Is there any way to get TomazQuake to run on my laptop, or to get the bot (and Team Fortress 2.8) to run under either the usual Quake.exe or a different rewrite of Quake? Regarding the details, I have TF2.8, the map pack, Tomaz Quake and the bot (0.7), and I've installed them into my Quake directory, but when I tried to run Tomaz Quake it stopped with an out of memory error (I have 569kb base memory free, and 40MB of physical memory). I reset the PC and immediately tried to run Tomaz Quake and received an error about an openGL.dll (sorry, I can't remember the exact wording, I'll do it again, if it will help). Please help, as I'm keen to try Team Fortress on the laptop against the bots.
Re: Quake technical help required
Author: Shaggy
Date: Mon, 10 Nov 2003 01:35
Date: Mon, 10 Nov 2003 01:35
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On Sat, 8 Nov 2003 19:52:19 -0000, "ewgf" <ewgf@ewgf.freeserve.co.uk> wrote: >I have download the new Team Fortress bot from > > http://www.planetquake.com/minion/index2.html > >intending to run it on my old laptop (P75, 40MB, DOS + Win95, no internet or >network > >connection) which runs Quake 1.08. However, it turns out that this bot needs >TomazQuake >to run, so I downloaded TomazQuake, only to find that it won't run on my >laptop (I think > >TomazQuake needs a 3D card, which of course my old laptop lacks). Is there >any way >to get TomazQuake to run on my laptop, or to get the bot (and Team Fortress >2.8) to run under > >either the usual Quake.exe or a different rewrite of Quake? > >Regarding the details, I have TF2.8, the map pack, Tomaz Quake and the bot >(0.7), and I've > >installed them into my Quake directory, but when I tried to run Tomaz Quake >it stopped with an > >out of memory error (I have 569kb base memory free, and 40MB of physical >memory). I reset the > >PC and immediately tried to run Tomaz Quake and received an error about an >openGL.dll (sorry, I > >can't remember the exact wording, I'll do it again, if it will help). > >Please help, as I'm keen to try Team Fortress on the laptop against the >bots. > > what was the opengl.dll error, if it's complaning about it missing and you have a card that supports opengl remane quake\opengl.dll to opengl.bak or somthing else glquake will then use your cards opengl drivers opengl.dll included with glquake is for 3dfx based cards only you could try using Ms windows software opengl driver copying that from your windows to your quake directory. it will run extreamly slowely depending on the horse power of your notebook
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