🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.quake
Article #74847

Re: Quake technical help required

#74847
From: Shaggy
Date: Mon, 10 Nov 2003 01:35
49 lines
2631 bytes
On Sat, 8 Nov 2003 19:52:19 -0000, "ewgf" <ewgf@ewgf.freeserve.co.uk> wrote:

>I have download the new Team Fortress bot from
>
> http://www.planetquake.com/minion/index2.html
>
>intending to run it on my old laptop (P75, 40MB, DOS + Win95, no internet or
>network
>
>connection) which runs Quake 1.08. However, it turns out that this bot needs
>TomazQuake
>to run, so I downloaded TomazQuake, only to find that it won't run on my
>laptop (I think
>
>TomazQuake needs a 3D card, which of course my old laptop lacks). Is there
>any way
>to get TomazQuake to run on my laptop, or to get the bot (and Team Fortress
>2.8) to run under
>
>either the usual Quake.exe or a different rewrite of Quake?
>
>Regarding the details, I have TF2.8, the map pack, Tomaz Quake and the  bot
>(0.7), and I've
>
>installed them into my Quake directory, but when I tried to run Tomaz Quake
>it stopped with an
>
>out of memory error (I have  569kb base memory free, and 40MB of physical
>memory). I reset the
>
>PC and immediately tried to run Tomaz Quake and received an error about an
>openGL.dll (sorry, I
>
>can't remember the exact  wording, I'll do it again, if it will help).
>
>Please help, as I'm keen to try Team Fortress on the laptop against the
>bots.
>
>

what was the opengl.dll error, if it's complaning about it missing
and you have a card that supports opengl remane quake\opengl.dll
to opengl.bak or somthing else glquake will then use your cards opengl drivers
opengl.dll included with glquake is for 3dfx based cards only

you could try using Ms windows software opengl driver copying that from your
windows to your quake directory.

it will run extreamly slowely depending on the horse power of your notebook
Technical Details
Message-ID: <37qtqv4h8bnvkrk9spff7v0iupm3d0mpdb@4ax.com>
Path: mbox-mo1.pugleaf.net!text1.nnrp.aus1!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!newsfeeds.ihug.co.nz!lust.ihug.co.nz!ihug.co.nz!not-for-mail
References: <bojhj4$lrq$1@news6.svr.pol.co.uk>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!text1.nnrp.aus1!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!newsfeeds.ihug.co.nz!lust.ihug.co.nz!ihug.co.nz!not-for-mail
From: Shaggy <fire@will.co>
Newsgroups: alt.games.quake
Subject: Re: Quake technical help required
Date: Mon, 10 Nov 2003 14:35:51 +1300
Organization: j%nki~w€RJ3M-26XPLZ8L-BFGD44CT-1EA6BC82
Lines: 50
Message-ID: <37qtqv4h8bnvkrk9spff7v0iupm3d0mpdb@4ax.com>
References: <bojhj4$lrq$1@news6.svr.pol.co.uk>
NNTP-Posting-Host: 202-49-180-207.adsl.ihug.co.nz
Mime-Version: 1.0
X-Trace: lust.ihug.co.nz 1068428132 11070 202.49.180.207 (10 Nov 2003 01:35:32 GMT)
X-Complaints-To: abuse@ihug.co.nz
NNTP-Posting-Date: Mon, 10 Nov 2003 01:35:32 +0000 (UTC)
X-Newsreader: Forte Agent 1.7/32.534
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit