Thread View: alt.games.quake
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Started by Hugo Villeneuve
Fri, 25 Jul 2003 20:00
Changing objects base music beat.
Author: Hugo Villeneuve
Date: Fri, 25 Jul 2003 20:00
Date: Fri, 25 Jul 2003 20:00
21 lines
1729 bytes
1729 bytes
I am starting to work on a little project with Quake engine and I would like to know what people think and if something have already been done in that direction : I would like to translate/resize/change color/etc of object in a Map base on music MIDI messages. The goal is to make an environment that will react and move base on beat of the music in Real-time. For example I will be able to connect each Z position of step of a staircase on different music notes. My module will have a float variable for each MIDI note changing from 0 to 1.0. Any object in the map will have access to theses variable to modifier whatever parameter they want. 1- Is any think have been done in that direction (with Quake engine or any other engine) 2- Is this something I program with the SDK. Can I poll in a separate thread Midi Input Device and give access theses variables that will change in the background. Any idea will be welcome.
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