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Article #74722Changing objects base music beat.
From: Hugo Villeneuve
Date: Fri, 25 Jul 2003 20:00
Date: Fri, 25 Jul 2003 20:00
21 lines
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1729 bytes
I am starting to work on a little project with Quake engine and I would like to know what people think and if something have already been done in that direction : I would like to translate/resize/change color/etc of object in a Map base on music MIDI messages. The goal is to make an environment that will react and move base on beat of the music in Real-time. For example I will be able to connect each Z position of step of a staircase on different music notes. My module will have a float variable for each MIDI note changing from 0 to 1.0. Any object in the map will have access to theses variable to modifier whatever parameter they want. 1- Is any think have been done in that direction (with Quake engine or any other engine) 2- Is this something I program with the SDK. Can I poll in a separate thread Midi Input Device and give access theses variables that will change in the background. Any idea will be welcome.
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Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!newsfeed.news2me.com!headwall.stanford.edu!newsfeed.stanford.edu!postnews1.google.com!not-for-mail From: hugo@b-wax.com (Hugo Villeneuve) Newsgroups: alt.games.quake Subject: Changing objects base music beat. Date: 25 Jul 2003 13:00:39 -0700 Organization: http://groups.google.com/ Lines: 21 Message-ID: <c5ffa44b.0307251200.35de8f5b@posting.google.com> NNTP-Posting-Host: 67.68.216.157 X-Trace: posting.google.com 1059163240 28085 127.0.0.1 (25 Jul 2003 20:00:40 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: 25 Jul 2003 20:00:40 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit