🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.quake
2 messages
2 total messages Started by edd the bruce Sat, 08 Feb 2003 20:09
Quake help plz
#74494
Author: edd the bruce
Date: Sat, 08 Feb 2003 20:09
34 lines
2838 bytes
hi all,
ive played q3 since it came out, never played q1, :(
wile back i played q1 on my friends machine and find a desire to play quake
now.
so i got a brand new q1 cd off ebay and have had all kinda problems, some
with witch Shaggy has helped me with, TUVM. but  ive never really got quake
to run good or be abel to start a map from the consol and play a bot, like
in q3 you can. very fue of the q3 consol commands work in q1, like
cg_drawtimer or fps or com_maxfps, or r_displayrefresh, or hunkmegs, fue
more i guess. so ive kept playing quake3, because i love the game so much,
more than food, or sleep, or or , well, maybe not that much !   :d
my post point is to seek help with getting my q1 to play as good as my q3,
 i use the all seeing eye, to launch, ive installed quakeworld, most of the
maps i don't have, but i got a sub to fileplanet, think ill be needing it,
smile.
would, or could anyone be so very nice as to turn me on to all the quake
tweaks and commands, you know, like how to make your game fly, like
synchronizing your fps with your displayrefresh, or allocating the most
possible memory to the game, maximizing your networking, i have some decent
q3 skills, but i think q1 is faster, :) cfgs and autoexec.cfgs weapons
bindings, ive looked on file planet and quakeworld for these things, but
think these are things mostly players have, not urls
my machine is good, its a amd 1.8 gig, 512 megs ddr ram, Adaptec ultra2 wide
scsi card running two barracuda drives, one a 9 gig for operating system,
windows xp pro, the other 40 gig, for games, both 75000 rpm.
gforce3 64 meg video, sony Trinitron
smc 10/100 Ethernet card, very fast cable connection, lynksys router.
thanks all you quakers.
hi to you shaggy, dident want to single you out for help, :P
hi have a addiction, anyone seen a quake clinic ?
help !
/// edd
oh, and give me some good ips, smile.
c yu there
Re: Quake help plz
#74495
Author: Shaggy
Date: Tue, 11 Feb 2003 10:16
47 lines
2656 bytes
On Sat, 08 Feb 2003 20:09:45 GMT, "edd the bruce" <e...@willshire.com> wrote:

>hi all,
>ive played q3 since it came out, never played q1, :(
>wile back i played q1 on my friends machine and find a desire to play quake
>now.
>so i got a brand new q1 cd off ebay and have had all kinda problems, some
>with witch Shaggy has helped me with, TUVM. but  ive never really got quake
>to run good or be abel to start a map from the consol and play a bot, like
>in q3 you can.

you need to know the map name with quake it's a good idea to put your maps in 
quake/id1/maps

you need to load bots as a game depending on the bot
imo frogbot is the best it supports quake and glquake has best player movement
modified versions of frogbot speak i used to run them on my old clans qw server
had a few laffs when players would try to talk to them
the next best would be the omnicron quake only bit simpler to get going

basicly you extract your bot to a direcotory say frogbot and
glquake - heapsize 34000 -zone 1024 -game -frogbot -listen 16

you'd realy need to read any instructions that came with the bot/mod

re start maps 
from the console:
 map mapname
e.g. map dm1

> very fue of the q3 consol commands work in q1, like
>cg_drawtimer or fps or com_maxfps, or r_displayrefresh, or hunkmegs, fue
>more i guess. so ive kept playing quake3, because i love the game so much,

quake 3 console commands are very different to quake & quakeworld.

only quakeworld has advanced console commands or 3rd party versions of glquake 
that have used qw net code.

show_fps 1 (show your real time fps)
cl_fps (set max fps)
rate (controls the rate data is sent by the qw sever)

quake console commands
http://www.planetquake.com/console/commands/quake.html

http://www.planetquake.com/console/
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads