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Thread View: alt.games.quake
10 messages
10 total messages Started by Wheeljack2 Sun, 09 Jun 2002 05:53
Help: Quake won't start in Windows XP
#74156
Author: Wheeljack2
Date: Sun, 09 Jun 2002 05:53
6 lines
971 bytes
I cannot get the original quake to start in Windows XP.  I get a brief
flash of a window and then it quits.  I have Windows patched with all
available fix, including the one that is supposed to fix what I assume
is this problem.  I have also tried compatiblity mode, and setting it
to Windows 95.  Still no luck.  I have done a Google search on this
and have not found any useful information.  Does anyone know of a fix?
Re: Quake won't start in Windows XP
#74157
Author: Da Wrecka
Date: Sun, 09 Jun 2002 11:50
18 lines
1869 bytes
Wheeljack2 <som...@somewhere.com> scribbled:

> I cannot get the original quake to start in Windows XP.  I get a brief
> flash of a window and then it quits.  I have Windows patched with all
> available fix, including the one that is supposed to fix what I assume
> is this problem.  I have also tried compatiblity mode, and setting it
> to Windows 95.  Still no luck.  I have done a Google search on this
> and have not found any useful information.  Does anyone know of a
> fix?

Original Quake is a DOS game, and as such you simply won't get it to run under WinXP.
Download WinQuake or GLQuake and use that instead.

--
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Sasami (Level 121 REDRIA FOnewearl)
Da Wrecka (Level 118 SKYLY RAmar)
Mahoro (Level 20 PURPLENUM RAcaseal)
Re: Quake won't start in Windows XP
#74164
Author: George M. Reagan
Date: Sun, 09 Jun 2002 15:11
12 lines
2013 bytes
Quake ports:
http://www.planetquake.com/quake1/files.shtml

"Wheeljack2" <som...@somewhere.com> wrote in message
news:btq5gu41p7nhajsngp3ctpsa0e6ib5eiia@4ax.com...
> I cannot get the original quake to start in Windows XP.  I get a brief
> flash of a window and then it quits.  I have Windows patched with all
> available fix, including the one that is supposed to fix what I assume
> is this problem.  I have also tried compatiblity mode, and setting it
> to Windows 95.  Still no luck.  I have done a Google search on this
> and have not found any useful information.  Does anyone know of a fix?
>
Re: Quake won't start in Windows XP
#74158
Author: Shane Crowe
Date: Tue, 27 Aug 2002 03:43
12 lines
1992 bytes
"Da Wrecka" <da_w...@SPAMBGONEblueyonder.co.uk> wrote in message
news:_hHM8.89$QV.8059041@news-text.cableinet.net...

> Original Quake is a DOS game, and as such you simply won't get it to run
under WinXP.
> Download WinQuake or GLQuake and use that instead.

Tried glquake and I get a message saying "This application failed to start
because glide2x.dll was not found. Re-installing the application may fix
this problem. Hmmm...there is no glide2x.dll file on my quake (shareware) cd
or anywhere on my WinXP computer. Any thoughts?
Re: Quake won't start in Windows XP
#74159
Author: Shane Crowe
Date: Tue, 27 Aug 2002 03:55
25 lines
2688 bytes
"Shane Crowe" <nob...@nowhere.com> wrote in message
news:dzCa9.108286$Aw4.4669923@bin2.nnrp.aus1.giganews.com...
>
> "Da Wrecka" <da_w...@SPAMBGONEblueyonder.co.uk> wrote in message
> news:_hHM8.89$QV.8059041@news-text.cableinet.net...
>
> > Original Quake is a DOS game, and as such you simply won't get it to run
> under WinXP.
> > Download WinQuake or GLQuake and use that instead.
>
> Tried glquake and I get a message saying "This application failed to start
> because glide2x.dll was not found. Re-installing the application may fix
> this problem. Hmmm...there is no glide2x.dll file on my quake (shareware)
cd
> or anywhere on my WinXP computer. Any thoughts?

OK, I d/l'd glide2x.dll (which may or may not work - don't know yet).
glquake is not telling me it won't run because it requires a registered
version of quake. OK, so I've got a key to my shareware version of quake,
but I can't figure out how to unlock quake since quake won't run on XP. This
looks like a catch-22. Any ideas?

I've tried running flow.exe which appears to be the thing that unlocks
quake, but it gives me a divide by zero error, so it doesn't run.
Re: Quake won't start in Windows XP
#74160
Author: Lordy
Date: Thu, 29 Aug 2002 20:27
16 lines
1610 bytes
> OK, I d/l'd glide2x.dll (which may or may not work - don't know yet).

GLide2x.dll is a driver that was included for 3Dfx cards, and will only 
work with 3Dfx cards, so there is no point in downloading it whatsoever.

> glquake is not telling me it won't run because it requires a registered
> version of quake. OK, so I've got a key to my shareware version of quake,
> but I can't figure out how to unlock quake since quake won't run on XP. This
> looks like a catch-22. Any ideas?

Most of this thread is missing, what is the actual problem ?



-- 
Lordy
Re: Quake won't start in Windows XP
#74161
Author: Shaggy
Date: Fri, 30 Aug 2002 09:00
17 lines
1993 bytes
On Thu, 29 Aug 2002 21:27:50 +0100, spam@recycle.bin (Lordy) wrote:

>> OK, I d/l'd glide2x.dll (which may or may not work - don't know yet).
>
>GLide2x.dll is a driver that was included for 3Dfx cards, and will only 
>work with 3Dfx cards, so there is no point in downloading it whatsoever.
>
>> glquake is not telling me it won't run because it requires a registered
>> version of quake. OK, so I've got a key to my shareware version of quake,
>> but I can't figure out how to unlock quake since quake won't run on XP. This
>> looks like a catch-22. Any ideas?
>
>Most of this thread is missing, what is the actual problem ?

it's the ever popular delete quake\opengl32.dll to get glquake to work story
mixed with trying to install dos quake on XP
along with an original US quake CD which needs a key to unlock the full game
Re: Quake won't start in Windows XP
#74162
Author: Jimshu1
Date: Mon, 02 Sep 2002 15:41
4 lines
1112 bytes
Shaggy,

I have the full licensed Quake.  What's the fix to get GLQuake or WinQuake
to work?
Re: Quake won't start in Windows XP
#74165
Author: JimShu1
Date: Mon, 02 Sep 2002 22:35
1 lines
827 bytes
Thanks.
Re: Quake won't start in Windows XP
#74163
Author: Shaggy
Date: Mon, 02 Sep 2002 23:35
12 lines
1620 bytes
On Mon, 2 Sep 2002 11:41:14 -0400, "Jimshu1" <jimshu...@sssnet.com> wrote:

>Shaggy,
>
>I have the full licensed Quake.  What's the fix to get GLQuake or WinQuake
>to work?
>

if you have the full version installed you should have pak0.pak
and pak1.pak in your quake\id1 directory
winquake should work, if it's not working you could have a directx problem
if your using glquake delete opengl32.dll from your quake directory
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