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24 messages
24 total messages Started by se... Peter Kretschman Sun, 18 Jun 1995 00:00
Bubblegum Crisis DOOM PWAD!
#669
Author: se... Peter Kretschman
Date: Sun, 18 Jun 1995 00:00
78 lines
3110 bytes
Hello, all.  My friend and I have been working on this graphics patch for 
the last several weeks and we've finally gotten around to releasing it!  
I've just uploaded it to ftp.cdrom.com, so it should be available fairly 
soon.  Let us know what you think!

-----------------------------------------------------------------
	The (UN)official Bubblegum Crisis DOOM PWAD!

-----------------------------------------------------------------
	Artwork:  Aaron Travis

	Hacking:  PK 
	
	FILES REQUIRED: Dehacked v2.1 or higher        

	Here it is, the absolute first weapons-only PWAD for Id's own
DOOM based on the anime series Bubblegum Crisis.  Many people
asked us: why Bubblegum Crisis?  The truth is: hell, we don't
know.  It probably has something to do with the fact that it's
the only anime I've really had any contact with, and that the two of
us have enjoyed it immensely.  Anyhow, the procedure by which
you the user can benefit from our selfless hours of self-imposed
toil is simple: just unzip this file to the appropriate
directory and type "crisis".  The batchfile should do the rest,
appending the necessary sprites to the crisis.wad through the
use of the wonderous NWT.  This will bloat the file up to around
two megs, so make sure you've got the hard disk space (if
you don't, it's time to delete some unnecessary files...
Windows, perhaps? :)  The DOOM.exe file will also be hacked
automatically.  To run the game, simply enter BGC and yer off! 
The modifications made by this patch are as follows:

	   - Weapons altered:
		 - Chainsaw becomes Arm Blade
		 - Pistol becomes Needle Gun
		 - Shotgun becomes Railgun
		 - Chaingun becomes "Thumper" minigun
		 - Rocket Launcher becomes Missile Launcher
		 - Plasma Gun becomes Shoulder Pulse Cannon
		 - BFG becomes Satellite Remote 
	    - The character portrait has been changed to Priss's mug
	    - Weapon pictures and messages changed
	    - Title screen altered approprately
	    - New sounds (from the series!!!!!)

Have fun, DOOMers!  

At some time in the future, we'd like to make a BGC total
conversion patch for the game, but time and patience have
already worn thin.  So enjoy the fruits of our labors, and if
you REALLY want to see a BGC-TC, let us know.  We're always on
the lookout for new slaves. :)

Seeya,

PK & AT
E-mail me at servo@GRFN.ORG... 

*** SHAMELESS PLUG AHEAD ***

and look for my Cacodemon --> Homer J. 
Simpson head PWAD (filename HOMERHED.ZIP) on ftp.cdrom.com!











-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
Re: Bubblegum Crisis DOOM PWAD!...oops.
#670
Author: se... Peter Kretschman
Date: Sun, 18 Jun 1995 00:00
13 lines
831 bytes
Ahhh, crap!  I just realized that I never mentioned the filename ANYWHERE 
in the previous post (or in the text file for that matter)!  Ok...  it's 
called BGCDOOM.ZIP.  There, I feel better.

Enjoy!



-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
Re: Bubblegum Crisis DOOM PWAD!...oops.
#671
Author: Elaine Barlow
Date: Mon, 19 Jun 1995 00:00
5 lines
646 bytes
Hmmm...what is this required dehacker 2.1?



Elaine "Little Boots"
WANTED ! Dead or Alive: 3d editors for DOOM graphics
#677
Author: tom... tomer
Date: Mon, 19 Jun 1995 00:00
4 lines
656 bytes
hi there,

i'm interested to know, what 3d editor are you using for creating
your DOOM graphics ?
Re: Bubblegum Crisis DOOM PWAD!...oops.
#672
Author: 10... Roger Johnson
Date: Tue, 20 Jun 1995 00:00
9 lines
931 bytes
Elaine Barlow (MEB9...@uconnvm.uconn.edu) wrote:
: Hmmm...what is this required dehacker 2.1?


DeHackEd, v2.1 or above is a nifty lil' doom .exe hacker by greg Lewis.

its at ftp.cdrom.com /pub/doom/utils/exe_edit/DHE24.ZIP

Dan
Re: Bubblegum Crisis DOOM PWAD
#673
Author: se... Peter Kretschman
Date: Tue, 20 Jun 1995 00:00
34 lines
1601 bytes
In article <3s4jql$q...@bellboy.ucc.uconn.edu>,
Elaine Barlow  <MEB9...@uconnvm.uconn.edu> wrote:
>Hmmm...what is this required dehacker 2.1?
>
>
>
>Elaine "Little Boots"
>

Ok... this is to all those people out there who want to check this patch 
out but don't know what dehacked is (I've received several E-mails 
concerning this already).  

What it is: A utility that allows you to alter 
the DOOM exe file, thus making the game do funky things.  

Where to find it: ftp.cdrom.com (or is it wcarchive.cdrom.com?) under 
.2/idgames/utils/exe-edit/dhe24.zip.  Any of the sites mirrors will also 
work.

How to use it:  Just unzip it into the correct directory (ie: C:\DOOM) 
and run the BGC batch file.  The rest should be taken care of for you.  
If you run into any problems, please E-mail me.

BTW, this and any other DOOM patch out there requires the registered 
version.  Sorry.

-Seeya,

-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
Re: Bubblegum Crisis DOOM PWAD
#674
Author: yu12... Neil Sinclair
Date: Tue, 20 Jun 1995 00:00
48 lines
2399 bytes
 I've got to ask.....
           How is this a BGC PWAD?
                   I don't fancy shooting up any of the Sabers...
                                                       Neil

Peter Kretschman (se...@newsserv.grfn.org) wrote:
: In article <3s4jql$q...@bellboy.ucc.uconn.edu>,
: Elaine Barlow  <MEB9...@uconnvm.uconn.edu> wrote:
: >Hmmm...what is this required dehacker 2.1?
: >
: >
: >
: >Elaine "Little Boots"
: >

: Ok... this is to all those people out there who want to check this patch 
: out but don't know what dehacked is (I've received several E-mails 
: concerning this already).  

: What it is: A utility that allows you to alter 
: the DOOM exe file, thus making the game do funky things.  

: Where to find it: ftp.cdrom.com (or is it wcarchive.cdrom.com?) under 
: .2/idgames/utils/exe-edit/dhe24.zip.  Any of the sites mirrors will also 
: work.

: How to use it:  Just unzip it into the correct directory (ie: C:\DOOM) 
: and run the BGC batch file.  The rest should be taken care of for you.  
: If you run into any problems, please E-mail me.

: BTW, this and any other DOOM patch out there requires the registered 
: version.  Sorry.

: -Seeya,

: -- 
: -PK
: (Email se...@grfn.org)
: "Live fast, die young, leave a fat, bloated, ugly corpse."
: 							-Tom Servo, MST3k

--
***************************tear*along*dotted*line*****************************
   "The world will be saved by Steam!"
                                      Professor Steamhead 

N.A.Sinclair Agent Of Chaos. Robyn, Duke of Amber. John Talbot M.D. (Vampire)
******************************************************************************
Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics
#678
Author: fred
Date: Tue, 20 Jun 1995 00:00
10 lines
793 bytes
In <DAFx...@actcom.co.il>, tom...@shani.net (tomer) writes:
>hi there,
>
>i'm interested to know, what 3d editor are you using for creating
>your DOOM graphics ?
>
>
3dsv4
My tasks are far from done.
Everything must die.
Re: Bubblegum Crisis DOOM PWAD
#675
Author: se... Peter Kretschman
Date: Wed, 21 Jun 1995 00:00
22 lines
1382 bytes
In article <3s6t4o$m...@sunburst.ccs.yorku.ca>,
Neil Sinclair <yu12...@afep.yorku.ca> wrote:
> I've got to ask.....
>           How is this a BGC PWAD?
>                   I don't fancy shooting up any of the Sabers...
>                                                       Neil
>

No shooting Sabers... our PWAD casts the player as Priss.  The changes 
were noted in the initial posting... altered weapon graphics, character 
portrait (the one in the middle of the status bar that usually shows the 
space marine), title screen, and sound FX.  Check it out... it's only 
around 300k (a little more if you have to download Dehacked as well).

-Later,


-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics
#679
Author: se... Peter Kretschman
Date: Wed, 21 Jun 1995 00:00
28 lines
1618 bytes
In article <DAFx...@actcom.co.il>, tomer <tom...@shani.net> wrote:
>hi there,
>
>i'm interested to know, what 3d editor are you using for creating
>your DOOM graphics ?
>
>

Heh... actually, we didn't use _any_ 3D CAD progs to make our patch.  
Just a regular old windows paint program (not the generic one... 
something from Aldus, I think?).  Aaron drew the weapons and the portrait 
all by himself... and, as he tells me, it was murder!  Anyhow, if we were 
to actually go so far as to change any enemies or the player character 
graphics, we'd probably use our copy of 3D Studio.  Problem is, we don't 
have much experience creating meshes.  Oh well.

BTW, Aaron told me that a fellow anime fan had told him about Boomer 
meshes for 3D studio floating around on the 'net somewhere.  Do any 
exist, and if so, where can we find 'em?  I don't suppose there'd be any 
for the hardsuits also?

-Seeya,

-- 
-PK
(Email se...@grfn.org)
"Live fast, die young, leave a fat, bloated, ugly corpse."
							-Tom Servo, MST3k
Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics
#680
Author: jpla... j patrick platter
Date: Wed, 21 Jun 1995 00:00
4 lines
757 bytes
   What ever became of the Gundam DOOM patch?  I thought it was
in the works, but I have heard nothing about it for months.

    Jp
Re: Bubblegum Crisis DOOM PWAD!...oops.
#681
Author: kr... Jakob Kruse
Date: Wed, 21 Jun 1995 00:00
9 lines
821 bytes
> Hmmm...what is this required dehacker 2.1?

Probably because the batch file hacks doom.exe. This is usually what you use
dehacked for!

--

Jakob 'Never compute in public' Kruse
kr...@diku.dk (diku...@diku.dk) (kr...@cyberspace.org)
Re: Bubblegum Crisis DOOM PWAD!
#682
Author: mluc... Michael Luchenitser
Date: Sat, 24 Jun 1995 00:00
47 lines
2795 bytes
Peter Kretschman (se...@newsserv.grfn.org) wrote:

: 	Here it is, the absolute first weapons-only PWAD for Id's own
: DOOM based on the anime series Bubblegum Crisis.  Many people
: asked us: why Bubblegum Crisis?  The truth is: hell, we don't
: know.  It probably has something to do with the fact that it's
: the only anime I've really had any contact with, and that the two of
: us have enjoyed it immensely.  Anyhow, the procedure by which
: you the user can benefit from our selfless hours of self-imposed
: toil is simple: just unzip this file to the appropriate
: directory and type "crisis".  The batchfile should do the rest,
: appending the necessary sprites to the crisis.wad through the
: use of the wonderous NWT.  This will bloat the file up to around
: two megs, so make sure you've got the hard disk space (if
: you don't, it's time to delete some unnecessary files...
: Windows, perhaps? :)  The DOOM.exe file will also be hacked
: automatically.  To run the game, simply enter BGC and yer off! 
: The modifications made by this patch are as follows:

Ouch! Don't you think you should have had you batch file make a -backup-
of the original .exe file!? People who don't think about that may be in
for a nasty suprise....

: 	   - Weapons altered:
: 		 - Chainsaw becomes Arm Blade
: 		 - Pistol becomes Needle Gun
: 		 - Shotgun becomes Railgun
: 		 - Chaingun becomes "Thumper" minigun
: 		 - Rocket Launcher becomes Missile Launcher
: 		 - Plasma Gun becomes Shoulder Pulse Cannon
: 		 - BFG becomes Satellite Remote 
: 	    - The character portrait has been changed to Priss's mug
: 	    - Weapon pictures and messages changed
: 	    - Title screen altered approprately
: 	    - New sounds (from the series!!!!!)

[snip]

Another thing, are there many DooM2 PWADS out there (it seems weird to me
that people are making DooM1 PWADS, when DooM2 offers so much more
opportunity..).

Maybe I'm just ignorant... (I haven't actually searched all that much :)

-- 
                                                      -Al
                                                    <ILSY>
Re: Bubblegum Crisis DOOM PWAD!
#683
Author: rew... Robert Wade
Date: Sun, 25 Jun 1995 00:00
15 lines
1167 bytes
>Another thing, are there many DooM2 PWADS out there (it seems weird to me
>that people are making DooM1 PWADS, when DooM2 offers so much more
>opportunity..).

>Maybe I'm just ignorant... (I haven't actually searched all that much :)

>-- 
>                                                      -Al
>                                                    <ILSY>

I have done extensive searching and I have not found very many good
PWADS for DOOM II. I also do not understand why. I myself would write
some if I had the time. Oh well maybe when I retire from the US Navy.

rew...@pinn.net
Re: Bubblegum Crisis DOOM PWAD!
#686
Author: roger... RogerM1285
Date: Sun, 25 Jun 1995 00:00
4 lines
696 bytes
Will this Doom wad work with Doom2?  I've pretty much given up looking for
the full version of Doom.

Roger...@AOL.COM
Re: Bubblegum Crisis DOOM PWAD
#676
Author: g... Vivian Goodman
Date: Mon, 26 Jun 1995 00:00
27 lines
1648 bytes
In article <3s9l9r$o...@freenet.grfn.org>, se...@newsserv.grfn.org says...
>
>In article <3s6t4o$m...@sunburst.ccs.yorku.ca>,
>Neil Sinclair <yu12...@afep.yorku.ca> wrote:
>> I've got to ask.....
>>           How is this a BGC PWAD?
>>                   I don't fancy shooting up any of the Sabers...
>>                                                       Neil
>>
>
>No shooting Sabers... our PWAD casts the player as Priss.  The changes 
>were noted in the initial posting... altered weapon graphics, character 
>portrait (the one in the middle of the status bar that usually shows the 
>space marine), title screen, and sound FX.  Check it out... it's only 
>around 300k (a little more if you have to download Dehacked as well).
>
>-Later,
>
>
>-- 
>-PK
>(Email se...@grfn.org)
>"Live fast, die young, leave a fat, bloated, ugly corpse."
>                                                        -Tom Servo, 
MST3k
>where is this pwad? I would like to try it ouy, we are the doom experts 
over here
Re: Bubblegum Crisis DOOM PWAD!
#684
Author: Adam Williamson
Date: Mon, 26 Jun 1995 00:00
32 lines
1907 bytes
In article <3skiv5$1...@everest.pinn.net> rew...@pinn.net "Robert Wade" writes:

> >Another thing, are there many DooM2 PWADS out there (it seems weird to me
> >that people are making DooM1 PWADS, when DooM2 offers so much more
> >opportunity..).
> 
> >Maybe I'm just ignorant... (I haven't actually searched all that much :)
> 
> >-- 
> >                                                      -Al
> >                                                    <ILSY>
> 
> I have done extensive searching and I have not found very many good
> PWADS for DOOM II. I also do not understand why. I myself would write
> some if I had the time. Oh well maybe when I retire from the US Navy.
> 
> rew...@pinn.net
> 
> 
It's 'cos the deathmatch craze was out when Doom 2 was made, so no-one
wrote single-play levels. SHAMELESS PLUG ALERT (Richard Ward, BITE ME)
Look for scary.wad, coming soon!
-- 
---
 _________________________________________
|Adam Williamson      |Maintainer of the  |
|ad...@scss.demon.co.uk|Wolfenstein 3D FAQ,|
|"The views expressed |and total computer |
|here do not represent|nut. "Computers    |
|those of my pet      |forever! Pass me   |
|lemming."            |those pills!       |
|_____________________|___________________|
Re: Bubblegum Crisis DOOM PWAD!
#685
Author: pet... Peter Meredith
Date: Wed, 28 Jun 1995 00:00
16 lines
1327 bytes
Robert Wade (rew...@pinn.net) wrote:
: >Another thing, are there many DooM2 PWADS out there (it seems weird to me
: >that people are making DooM1 PWADS, when DooM2 offers so much more
: >opportunity..).

: I have done extensive searching and I have not found very many good
: PWADS for DOOM II. I also do not understand why. I myself would write
: some if I had the time. Oh well maybe when I retire from the US Navy.

Single player: Obtic, BFD_THUD
Deathmatch: Igor9 and Danzig series, GKPak, Vortpak, and a few others I
	can't remember.

All available at ftp.cdrom.com in appropriate directories.

Peter Meredith
Re: Bubblegum Crisis DOOM PWAD!
#700
Author: blh... Hanna Thti
Date: Sat, 08 Jul 1995 00:00
64 lines
3318 bytes
: Peter Kretschman (se...@newsserv.grfn.org) wrote:
: > Hello, all.  My friend and I have been working on this graphics patch for 
: > the last several weeks and we've finally gotten around to releasing it!  
: > I've just uploaded it to ftp.cdrom.com, so it should be available fairly 
: > soon.  Let us know what you think!

: > -----------------------------------------------------------------
: > 	The (UN)official Bubblegum Crisis DOOM PWAD!

: > -----------------------------------------------------------------
: > 	Artwork:  Aaron Travis

: > 	Hacking:  PK 
: > 	
: > 	FILES REQUIRED: Dehacked v2.1 or higher        

: > 	Here it is, the absolute first weapons-only PWAD for Id's own
: > DOOM based on the anime series Bubblegum Crisis.  Many people
: > asked us: why Bubblegum Crisis?  The truth is: hell, we don't
: > know.  It probably has something to do with the fact that it's
: > the only anime I've really had any contact with, and that the two of
: > us have enjoyed it immensely.  Anyhow, the procedure by which
: > you the user can benefit from our selfless hours of self-imposed
: > toil is simple: just unzip this file to the appropriate
: > directory and type "crisis".  The batchfile should do the rest,
: > appending the necessary sprites to the crisis.wad through the
: > use of the wonderous NWT.  This will bloat the file up to around
: > two megs, so make sure you've got the hard disk space (if
: > you don't, it's time to delete some unnecessary files...
: > Windows, perhaps? :)  The DOOM.exe file will also be hacked
: > automatically.  To run the game, simply enter BGC and yer off! 
: > The modifications made by this patch are as follows:

: > 	   - Weapons altered:
: > 		 - Chainsaw becomes Arm Blade
: > 		 - Pistol becomes Needle Gun
: > 		 - Shotgun becomes Railgun
: > 		 - Chaingun becomes "Thumper" minigun
: > 		 - Rocket Launcher becomes Missile Launcher
: > 		 - Plasma Gun becomes Shoulder Pulse Cannon
: > 		 - BFG becomes Satellite Remote 
: > 	    - The character portrait has been changed to Priss's mug
: > 	    - Weapon pictures and messages changed
: > 	    - Title screen altered approprately
: > 	    - New sounds (from the series!!!!!)

: > Have fun, DOOMers!  

: > At some time in the future, we'd like to make a BGC total
: > conversion patch for the game, but time and patience have
: > already worn thin.  So enjoy the fruits of our labors, and if
: > you REALLY want to see a BGC-TC, let us know.  We're always on
: > the lookout for new slaves. :)

: > Seeya,

DAMN! I missed this wad, where can I get it?

--
*********( Contact me ! )*********
Real Life : Ilari Kajaste
IRC       : Imp / Imp2
E-Mail    : blh...@uta.fi
/\/\/\/\/\______________/\/\/\/\/\
Re: Bubblegum Crisis DOOM PWAD!
#702
Author: internet
Date: Thu, 13 Jul 1995 00:00
1 lines
664 bytes
buenos dias colega haber que cuentas ?
Re: Bubblegum Crisis DOOM PWAD!
#703
Author: Adam Williamson
Date: Sat, 15 Jul 1995 00:00
17 lines
1124 bytes
In article <3u3fel$3...@serveur.cribx1.u-bordeaux.fr>
           internet "<internet>
" writes:

> buenos dias colega haber que cuentas ?
> 
> 
Hmmm. Somebody posting in SPANISH into an ENGLISH-SPEAKING newsgroup from
an address in FRANCE :)
-- 
---

Adam Williamson - ad...@scss.demon.co.uk
Terminal Velocity and Wolfenstein 3D FAQ writer
for more details on either FAQ, e-mail me
"There's nothing left for you to say,
soon you'll be dead anyway" - Green Day
Re: Bubblegum Crisis DOOM PWAD!
#705
Author: ywan... Louis Y Wang
Date: Sun, 16 Jul 1995 00:00
33 lines
2686 bytes
Mauricio Santander (msan...@euclides.usach.cl) wrote:
: Peter Kretschman (se...@newsserv.grfn.org) wrote:
: > Hello, all.  My friend and I have been working on this graphics patch for 
: > the last several weeks and we've finally gotten around to releasing it!  
: > I've just uploaded it to ftp.cdrom.com, so it should be available fairly 
: > soon.  Let us know what you think!

: > -----------------------------------------------------------------
: > 	The (UN)official Bubblegum Crisis DOOM PWAD!
(snip)
After much whining from my brother, I've decide to ask, WHERE THE HECK IS 
THAT WAD?  Sorry.. my brother is getting on my nerves.  I've looked under 
the directory that everyone keeps raving about (/doom2/newstuff or 
.2/idgames/newstuff or /pub/doom/newstuff all the same directory) and I 
can't find it.  Could someone please point me (and my brother) in the 
right direction.  If no one knows where it is, could someone post it or 
e-mail it to me?  Thanks.

 *************************************************************************
*           ------,          *  Proof through substitution :              *
*           `7~~~__          *  1.  Lincoln is dead                       *
*          /~; /~,-7\        *  2.  Elvis is dead                         *
*         `~|,',' /' |       *  3.  Lincoln is Elvis                      *
*           || |/'  /        *  4.  Lincoln _was_ Elvis                   *
*           `>`~---~         *  5.  Given : Elvis was 'The King'          *
*           /,               *  6.  Proof : Lincoln ruled under monarchy  *
*           `\   _           *                                            *
*             `~~            *********************************************
*           "..." - Genma    *  Young Wang - ywan...@netcom.com          *
 *************************************************************************
*  'Joudan ja nai wa yo' - Tendo Akane * 'Buki!  Buki!  Bweee!' - P-chan  *
 *************************************************************************
Gomenasai for all the ranting.
Re: Bubblegum Crisis DOOM PWAD!
#706
Author: mrch... Chulysess
Date: Sun, 16 Jul 1995 00:00
24 lines
1435 bytes
And thus, ywan...@netcom.com (Louis Y Wang)  did say:


>: > 	The (UN)official Bubblegum Crisis DOOM PWAD!
>(snip)
>After much whining from my brother, I've decide to ask, WHERE THE HECK IS 
>THAT WAD? 

Yeah! I've heard all about it but couldn't find it either! What's the deal?

> *************************************************************************
>*  'Joudan ja nai wa yo' - Tendo Akane * 'Buki!  Buki!  Bweee!' - P-chan  *
> *************************************************************************
>Gomenasai for all the ranting.

Ii'n dayo. Ore mo yoku rant o suru yo! Doshite nihongo o hanaseru no? Jya
ne....


==============================================
mrch...@gol.com       |       If! If! If!
The Epic Journey       | If my aunt had balls,
Last stop: Tokyo       |   she'd be my uncle!!
==============================================
Re: Bubblegum Crisis DOOM PWAD!
#704
Author: nlo... Nathan Lowery
Date: Wed, 19 Jul 1995 00:00
8 lines
884 bytes
In article <3ueivk$7...@scapa.cs.ualberta.ca>,
   dp...@falun.cs.ualberta.ca (Denis R. Papp) wrote:
><internet> writes:
>
>>buenos dias colega haber que cuentas ?
>
>uhh... burritos?  taco?
Who knows?
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