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Article #679Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics
From: se... Peter Kretschman
Date: Wed, 21 Jun 1995 00:00
Date: Wed, 21 Jun 1995 00:00
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In article <DAFx...@actcom.co.il>, tomer <tom...@shani.net> wrote: >hi there, > >i'm interested to know, what 3d editor are you using for creating >your DOOM graphics ? > > Heh... actually, we didn't use _any_ 3D CAD progs to make our patch. Just a regular old windows paint program (not the generic one... something from Aldus, I think?). Aaron drew the weapons and the portrait all by himself... and, as he tells me, it was murder! Anyhow, if we were to actually go so far as to change any enemies or the player character graphics, we'd probably use our copy of 3D Studio. Problem is, we don't have much experience creating meshes. Oh well. BTW, Aaron told me that a fellow anime fan had told him about Boomer meshes for 3D studio floating around on the 'net somewhere. Do any exist, and if so, where can we find 'em? I don't suppose there'd be any for the hardsuits also? -Seeya, -- -PK (Email se...@grfn.org) "Live fast, die young, leave a fat, bloated, ugly corpse." -Tom Servo, MST3k
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From: se...@newsserv.grfn.org (Peter Kretschman) Subject: Re: WANTED ! Dead or Alive: 3d editors for DOOM graphics Date: 1995/06/21 Message-ID: <3s9k8s$mvk@freenet.grfn.org> X-Deja-AN: 104792461 references: <3s20aj$hke@freenet.grfn.org> <3s20kj$hqi@freenet.grfn.org> <DAFxw3.rK@actcom.co.il> organization: Bethany Christian Services newsgroups: rec.games.computer.doom.misc,rec.arts.anime,alt.fan.bgcrisis,rec.games.computer.doom.playing,alt.games.doom,alt.games.quake MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit