Thread View: alt.games.quake
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4 total messages
Started by coo... CoolDon
Wed, 04 Jan 1995 06:04
Storyline?
Author: coo... CoolDon
Date: Wed, 04 Jan 1995 06:04
Date: Wed, 04 Jan 1995 06:04
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I have been reading these posts and it seems "Quake" will be a Thor-type AD&D game set ina Virtual World.. NOOOOO!!!!!! We want Shotguns!!!! I really like Doom largely because of the cool weapons, there's nothing like blastin' your friend with a cool double-barrelled shotgun! Anyways, thats my 2 cents. Oh yeah, will I need on-the-fly audio-conpression to transmit voice messages over the modem like that SB-ASP chip? -Don
Re: Storyline?
Author: fd... Felicia Day
Date: Wed, 04 Jan 1995 08:12
Date: Wed, 04 Jan 1995 08:12
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In article <3eddpn$4...@newsbf02.news.aol.com>, coo...@aol.com (CoolDon) says: > >I have been reading these posts and it seems "Quake" will be a Thor-type >AD&D game set ina Virtual World.. NOOOOO!!!!!! We want Shotguns!!!! I >really like Doom largely because of the cool weapons, there's nothing like >blastin' your friend with a cool double-barrelled shotgun! Anyways, thats >my 2 cents. Well, Immagine casting sayyy... Meteor storm, Power word: kill or Trap the soul at your good buddy.. He aims his crosspow at you.. His finger tightens on the trigger.. aaandd huge meteors fly out from your fingertips, totally ruinging his day :) However, It would be nice if the game would would be REAL configurable. Fday
Re: Storyline?
Author: s...
Date: Wed, 04 Jan 1995 23:13
Date: Wed, 04 Jan 1995 23:13
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In article <3eddpn$4...@newsbf02.news.aol.com> coo...@aol.com (CoolDon) writes: >From: coo...@aol.com (CoolDon) >Subject: Storyline? >Date: 4 Jan 1995 01:04:39 -0500 >I have been reading these posts and it seems "Quake" will be a Thor-type >AD&D game set ina Virtual World.. NOOOOO!!!!!! We want Shotguns!!!! I >really like Doom largely because of the cool weapons, there's nothing like >blastin' your friend with a cool double-barrelled shotgun! Anyways, thats >my 2 cents. >Oh yeah, will I need on-the-fly audio-conpression to transmit voice >messages over the modem like that SB-ASP chip? >-Don Relax man, editing utilities are supposed to be available for Quake just as they are for Doom. If someone can make AlienDoom, I'm sure that someone else will come up with DoomQuake given enough time. Just load the wad (or its equivalent) and start blowing away the bad guys. I myself am looking forward to beating the hell out of my friends with a big sledge hammer.
Re: Storyline?
Author: ms... Michael Y. Sust
Date: Tue, 10 Jan 1995 00:00
Date: Tue, 10 Jan 1995 00:00
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In article <3edl94$9...@geraldo.cc.utexas.edu> fd...@mail.utexas.edu (Felicia Day) writes: >From: fd...@mail.utexas.edu (Felicia Day) >Subject: Re: Storyline? >Date: 4 Jan 1995 08:12:20 GMT >In article <3eddpn$4...@newsbf02.news.aol.com>, coo...@aol.com (CoolDon) says: >> >>I have been reading these posts and it seems "Quake" will be a Thor-type >>AD&D game set ina Virtual World.. NOOOOO!!!!!! We want Shotguns!!!! I >>really like Doom largely because of the cool weapons, there's nothing like >>blastin' your friend with a cool double-barrelled shotgun! Anyways, thats >>my 2 cents. >Well, Immagine casting sayyy... Meteor storm, Power word: kill >or Trap the soul at your good buddy.. He aims his crosspow at you.. >His finger tightens on the trigger.. aaandd huge meteors fly out >from your fingertips, totally ruinging his day :) >However, It would be nice if the game would would be REAL configurable. >Fday Naah...I don't think so...nothing beats the feeling of a big <bleeping> gun in your hands and your enemy's body convulsing with each penetrating wound. Military themes are the best ones for shoot-em-up games. When I sit down to a game like DOOM, all I wanna do is pull the trigger and kick some ass. I don't wanna worry about which spell hits who hardest. id's best bet would be to build from DOOM and make a game where you could be a SEAL (like Seagal), and allow numerous creative ways to kill. Everybody gets a rush from being able to make a messy kill from long range with powerful artillery. I just don't get the same kinda feeling from a bow and arrow or a 'cause wounds' spell. I dunno...id has the perfect recipe...I don't worry that much about the theme/storyline. I just hope they don't screw with the interface/engine too much.
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