🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.quake
1 messages
1 total messages Started by psc1... David B. Laprad Fri, 10 Feb 1995 21:45
QUAKE level design
#303
Author: psc1... David B. Laprad
Date: Fri, 10 Feb 1995 21:45
15 lines
1277 bytes
Sandy Peterson's DOOM ][ levels were awesome!  I can't wait to see what 
he cooks up with QUAKEED!  John Romero's levels for shareware DOOM are 
cool, too.  That is the only episode of DOOM that I can play over and 
over and over.  His level designs, especially with respect to secret 
areas, are very good.

About this make-your-own weapon thing... I am not an artist or a game 
designer.  Let id Software make the weapons.

And trust them.  They will not make a game that sucks.  They realize a 
game solely reliant on face-to-face combat would be terrible.  That type 
of game play is reserved for arena-based fighting games.  We will get 
more than a hammer...

David Laprad (Doomsayer@irc)
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads