Thread View: alt.games.quake
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Started by brad.w... Brad Watkins
Tue, 20 Dec 1994 23:25
Re: day night idea for quake
Author: brad.w... Brad Watkins
Date: Tue, 20 Dec 1994 23:25
Date: Tue, 20 Dec 1994 23:25
8 lines
874 bytes
874 bytes
-> If it slows down the game engine, forget it. Also, why would you wan -> get darker? Doesn't it sort of suck to play in darkness? -> I don't see why it would slow the engine down enough to care. All you would have to do is read the time variable and change the color that the light source uses accordingly. - Brad
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