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Article #30Re: day night idea for quake
From: brad.w... Brad Watkins
Date: Tue, 20 Dec 1994 23:25
Date: Tue, 20 Dec 1994 23:25
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-> If it slows down the game engine, forget it. Also, why would you wan -> get darker? Doesn't it sort of suck to play in darkness? -> I don't see why it would slow the engine down enough to care. All you would have to do is read the time variable and change the color that the light source uses accordingly. - Brad
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!yale.edu!yale!yale!news2.near.net!bloom-beacon.mit.edu!usc!howland.reston.ans.net!agate!iat.holonet.net!tssbbs!brad.watkins From: brad.w...@tssbbs.com (Brad Watkins) Newsgroups: alt.games.quake Subject: Re: day night idea for quake Date: Tue, 20 Dec 1994 23:25:38 GMT Message-ID: <94122022205695@tssbbs.com> Organization: Total Systems Support BBS - Howell, Michigan (USA) Distribution: world Lines: 8 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit