Thread View: alt.games.quake
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Started by brad.w... Brad Watkins
Sat, 17 Dec 1994 09:34
Idea for use of Quake engine...
Author: brad.w... Brad Watkins
Date: Sat, 17 Dec 1994 09:34
Date: Sat, 17 Dec 1994 09:34
11 lines
1102 bytes
1102 bytes
-> Well, listening to all that's been said so far, it seems that Quake w -> be more of a roleplaying game and less of an action game like DOOM. T -> fine for me, but a lot of people don't want thinking, they want nonst -> shooting and gore. So, what I suggest is using the Quake engine (once -> Quake is released) to make DOOM ]I[. Now THAT would rule. Are you -> listening, id? That wouldn't have a point. You can only make so many DOOM's or Doom clones. Quake needs to use the 3D engine idea, but be a completely developed role-playing game. In fact, it needs to be sickeningly developed.
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