Article View: alt.games.quake
Article #990Re: DAGGERFALL, vs Quake
From: Ste... steve
Date: Wed, 06 Dec 1995 00:00
Date: Wed, 06 Dec 1995 00:00
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2244 bytes
On 6 Dec 1995 01:05:59 -0800, unde...@case.cyberspace.com (Wesley Nelson)
wrote:
>There is one room that intrigued me. There is a giant room with a
>central tower, and a spiral staircase inside. If you make see this room,
>check out the catapults at the bottom, they look friggin awesome.
Yes, that room is awesome when you finaly climb to the top, and look down. But
did you try to look at it on the automap? The steps are unrecogniseable because
there's simple so many that you cannot tell what they are. Pity you can't use
the catapults. Problem is that the game continuse to crash on my 12mb machine.
Gives me an error like "not enough ram for lightsource" then a screen full of
crap.
>BTW: Has anyone lived long enough to swim through an underwater cave?
I don't think it's possible. However you can get to the other side of it. You
know there is a strange indentation in the wall, on the right hand side of the
room with the big water pool. Well it's a secret door. Go through that and I
think you turn right and keep on going. Anyway the brick walls stop and it looks
more like a cave and you are at the other side of the water cave. Nothing
special there really apart from the great looking cave.
\'''''',____ I've been flamed,./ ,.-':, /'-,.'' ,.''-''-,./
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#--# /'' / ' '---''\-, .,-' Ste...@Thurgood.demon.co.uk
##-## \,. ' ,._,-,-/--\---,-,- \.,_ ,,._ ,./'
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From: Ste...@Thurgood.demon.co.uk (steve) Subject: Re: DAGGERFALL, vs Quake Date: 1995/12/06 Message-ID: <818283101.26244@thurgood.demon.co.uk> X-Deja-AN: 121158899 x-nntp-posting-host: thurgood.demon.co.uk references: <48qktj$phm@Venus.mcs.com> <48rp1j$d5d@thrush.sover.net> <48rul5$h2r@ixnews7.ix.netcom.com> <48u717$ct3@blackice.winternet.com> <4911cl$4a5@spectator.cris.com> <49f4a0$7gm@news.iii.net> <49j2b7$fqg@blackice.winternet.com> <49qgpt$81k_004@bigho <4a3mdn$b4k@case.cyberspace.com> newsgroups: comp.sys.ibm.pc.games.rpg,alt.games.quake MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit