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Article #983

Re: DAGGERFALL demo sucks! What a mess!!!

#983
From: Ste... steve
Date: Sun, 10 Dec 1995 00:00
23 lines
1426 bytes
On 9 Dec 1995 13:57:53 GMT, Rasmus Ahvenniemi <ah...@sci.fi> wrote:

>> >> Agreed!  System Shock had this effect, but UW did not.  UW was only
>> >> 5DOF. The missing degree of freedom was roll.  
>
>Is there any other game engines than Descents engine that uses 6DOF?
>I just want to know.
>

UW did have 6DOF, when you took a hit, or got into strong currents your view
tilts.As for other games, the newer ones like FS have them.TV and most other
flight games have it.Most games have been doom rip-offs, so use a raycasting
engine, which doesn't allow for 6DOF AFAIK





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From: Ste...@Thurgood.demon.co.uk (steve)
Subject: Re: DAGGERFALL demo sucks! What a mess!!!
Date: 1995/12/10
Message-ID: <818617405.8699@thurgood.demon.co.uk>
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