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Article #982Re: DAGGERFALL demo sucks! What a mess!!!
From: Brian Tanner
Date: Sat, 09 Dec 1995 00:00
Date: Sat, 09 Dec 1995 00:00
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Rasmus Ahvenniemi wrote: > > > >> Agreed! System Shock had this effect, but UW did not. UW was only > > >> 5DOF. The missing degree of freedom was roll. > > Is there any other game engines than Descents engine that uses 6DOF? > I just want to know. Bethesda's X-ngine can do roll, Daggerfall adds a little bit of twist in turns while walking. The engine for Fury3 also has roll. -bt
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From: Brian Tanner <dre...@uclink.berkeley.edu> Subject: Re: DAGGERFALL demo sucks! What a mess!!! Date: 1995/12/09 Message-ID: <30C9D880.33BB@uclink.berkeley.edu> X-Deja-AN: 121373849 references: <49o3k0$n02@news4.digex.net> <1746811892S86.KRF93002@UConnVM.UConn.Edu> <4ac4l1$jle@tron.sci.fi> organization: UC Berkeley Depts of Literature & Philosophy x-netcom-date: Sat Dec 09 10:46:43 AM PST 1995 mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.rpg,alt.games.quake x-mailer: Mozilla 2.0b3 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit