Article View: alt.games.quake
Article #810Re: () FORGET TNT: THE UN-NAMED PWAD COLLECTION ()
From: bl... Blake Wilfong
Date: Sat, 04 Nov 1995 00:00
Date: Sat, 04 Nov 1995 00:00
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!David / Kirsty Damerell (djs...@thor.cam.ac.uk) wrote:
: I don't think that's possible. I do think it's possible to do something
: good before TNT is released - after all, TNT just got delayed until
: January.
Besides, knowing how id's release dates tend to slide, you may actually
have until February or March.
: Anyway, I'd like to give [creating a free 32-level PWAD] a try: my minimal
: involvement with TNT was when I though we were doing something free for
: everyone, and I'd be depressed if it seems we can only make good 32
: level PWADs for money.
Best of luck, gentlemen. Go for it!!!!
: Remember, Quake may be Christmas but it'll be a while before anyone is
: editing anything except Doom...
Speaking of sliding release dates... Quake by Christmas? I don't
believe it. Maybe Easter. And it'll probably be 1997 before we see
many high-quality Quake add-on levels. Good old DOOM still has quite a
bit of life left in it.
--------------------------------------------------------------
Blake Wilfong bl...@phoenix.net Houston, TX DHT DOOM Master
Read my Chicken Ranch FAQ about a legal brothel near Las Vegas
WWW: http://www.phoenix.net/~blake/default.html
Plus: Lucid Dreaming Info & my Cool Cooperative DOOM Wads List
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From: bl...@phoenix.phoenix.net (Blake Wilfong) Subject: Re: () FORGET TNT: THE UN-NAMED PWAD COLLECTION () Date: 1995/11/04 Message-ID: <47g5im$1mq@gryphon.phoenix.net> X-Deja-AN: 118742202 references: <47991q$8pt@nnrp1.news.primenet.com> <815303612snz@scss.demon.co.uk> <47d77j$221@lyra.csx.cam.ac.uk> followup-to: rec.games.computer.doom.playing,rec.games.computer.doom.editing,rec.games.computer.doom.misc,alt.games.quake,alt.games.doom organization: Phoenix Data Systems newsgroups: rec.games.computer.doom.playing,rec.games.computer.doom.editing,rec.games.computer.doom.misc,alt.games.quake,alt.games.doom MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit