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Article #75273

Re: real face on Quake player?

#75273
From: Inglo
Date: Wed, 03 Aug 2005 04:54
35 lines
2284 bytes
On 8/2/2005 4:22 PM McGrandpa brightened our day with:

>"Steve" <steve@nomail.sorry> wrote in message
>news:PqLHe.10271$6%2.769@fe10.lga
>  
>
>>Has anyone had any success in mapping a real face or body, from a
>>photo, onto a Quake I, II, or III player?  If so what tools did you
>>use?
>>    
>>
>
>Yeah, what Inglo said, that's it :)  Chip put that little tut together a 
>few years ago for anyone that wanted to try it.  He did a good job on 
>himself in the Bitterman model in Q3.
>Have fun with that.  Also, if you want to play around with the MD3's 
>(model meshes) you can get an inexpensive 3D modelling program to play 
>with them.  Milkshape 3D.
>Get that one here:
>http://www.swissquake.ch/chumbalum-soft/ms3d/download.html
>
>McG. 
>
>
>  
>
Kind of amazing the stuff that's stuffed in the old vault between my 
ears, ain't it?  I have no idea how I remembered that stuff from Chip 
from years back.

-- 
"I don't feel tardy"

Steve ¤»Inglo«¤
www.inglostadt.com
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From: Inglo <ioo@??.żżż>
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