Article View: alt.games.quake
Article #75172Re: how do you play quake on xp?
From: McGrandpa
Date: Mon, 09 May 2005 14:16
Date: Mon, 09 May 2005 14:16
32 lines
2750 bytes
2750 bytes
"Matthew Vaughan" <matt-no-spam-109@NOSPAM.hotmail.com> wrote in message news:vzyfe.1089$T3.8557@typhoon.sonic.net > "McGrandpa" <McGrandpaNOT@NOThotmail.com> wrote in message > news:DvSee.58277$hu5.1169@tornado.texas.rr.com... >> "Fishy_stink_ho" <gomu2003@hotmail.com> wrote in message >> news:9bCdnalY995jaO7fRVn-2Q@comcast.com >>> compatibility mode ddin't work... >> >> now is when we say "WinQuake". I can't get Quake.exe, glquake.exe, >> qw.exe, qwgl.exe to work in XP Pro SP2. SO, I can run it, and in >> highest res, but it isn't very pretty. It is fast tho! >> McG. > > Usually the only problem with getting glquake to run is that you need > to delete the opengl.dll that comes in the Quake directory. Since > when glquake was written the 3dfx Voodoo Graphics card was the main > target, they put a 3dfx-specific opengl file there for the game to > use. The game looks there first, then that driver doesn't work with > your modern graphics card. > Don't know why qwcl wouldn't work, though. I never had any trouble > getting it working in XP. I finally realized the problem was the opengl32.dll that is installed by default by XP SP2 and GLQuake. I deleted that, and for good measure copied my nvidia version over to the Quake folder. All things GL Quake work great. I don't know why qwcl wouldn't work before, it is working now. All of it is working now, and in GL. For brightness probs, I just set a preset for it in the nvidia Color Controls and click that before launching the game. No problems so far. Oh, no compatibility mode is used either. McG.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!peer01.cox.net!cox.net!news-east.rr.com!be1.texas.rr.com!cyclone.austin.rr.com!news.rr.com!tornado.texas.rr.com.POSTED!53ab2750!not-for-mail From: "McGrandpa" <McGrandpaNOT@NOThotmail.com> Newsgroups: alt.games.quake References: <9bCdnalY995jaO7fRVn-2Q@comcast.com> <DvSee.58277$hu5.1169@tornado.texas.rr.com> <vzyfe.1089$T3.8557@typhoon.sonic.net> Subject: Re: how do you play quake on xp? Lines: 34 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2180 X-RFC2646: Format=Flowed; Response X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2180 Message-ID: <thKfe.45964$AE6.13529@tornado.texas.rr.com> Date: Mon, 09 May 2005 14:16:57 GMT NNTP-Posting-Host: 70.114.228.97 X-Complaints-To: abuse@rr.com X-Trace: tornado.texas.rr.com 1115648217 70.114.228.97 (Mon, 09 May 2005 09:16:57 CDT) NNTP-Posting-Date: Mon, 09 May 2005 09:16:57 CDT Organization: Road Runner High Speed Online http://www.rr.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit