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Article #74585

Re: jump mod

#74585
From: kempo master
Date: Tue, 25 Mar 2003 22:08
33 lines
2112 bytes
Shaggy wrote:

> On Tue, 18 Mar 2003 15:46:16 -0500, kempo master <kempo...@yourmomshouse.org>
> wrote:
>
> >QUAKE TWO has an interesting feature dealing with jumps
> >depending on how you are turning, what directions you
> >are moving, and other various factors, you can jump:
> >higher, farther faster, and around corners.
> >
> >this is where the jump server comes in.
> >jump.azbok.com hosts a quake server devoted to exploiting
> >these various jumps.  there are already over 100 diffrent maps
> >that various members of the quake community have created
> >that make you use your creativity to come up with a way to
> >get to the top/end.
> >
> >this is one of the greatest mods of all time, it works perfectly
> >already, but improvements are being made all of the time,
> >i've seen no server that gives it's players more control of whats
> >going on.
> >
> >now it is possible to sign up, and according to how long you have
> >been playing and what specific "tryout jumps" you can make, gain
> >admin levels so that you can kick spamming pests and use a grappling
> >hook to reach less experienced players and help them.
> >
> >this is one of the most original and intuitive mods ive ever seen.
> >check it out at jump.azbok.com         ---site and server
>
> sounds good quake or quake2 ?

quake 2 ^^^
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From: kempo master <kempo...@yourmomshouse.org>
Newsgroups: alt.games.quake
Subject: Re: jump mod
Date: Tue, 25 Mar 2003 17:08:42 -0500
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