Article View: alt.games.quake
Article #74545Re: gl-Quake question
From: Patch
Date: Thu, 27 Feb 2003 20:27
Date: Thu, 27 Feb 2003 20:27
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1602 bytes
"Shaggy" <fi...@will.co> wrote in message news:mkps5vgmffp51fcfkrlfmofpam755q2gsp@4ax.com... > On Thu, 27 Feb 2003 15:52:03 GMT, "Patch" <bob_...@hotmail.com> wrote: > > >I've got Quake I set up to play in Opengl, my question is, how do you get > >the add-on Mission Packs to also play in Opengl, or can you? > > > > glquake -game (mod directory name) > > e.g glquake -game ctf > > it'll pay to also allocate more ram to glquake > > glquake -heapsize 34000 -zone 1024 -game ctf > > to change resolution > > glquake -width 1024 -heapsize 34000 -zone 1024 -game ctf Thanks! I'll give that a try.
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!newsfeed.stanford.edu!logbridge.uoregon.edu!newshub.sdsu.edu!news-xfer.cox.net!p01!news2.central.cox.net.POSTED!53ab2750!not-for-mail From: "Patch" <bob_...@hotmail.com> Newsgroups: alt.games.quake References: <Duq7a.116925$zL6.103163@news2.central.cox.net> <mkps5vgmffp51fcfkrlfmofpam755q2gsp@4ax.com> Subject: Re: gl-Quake question Lines: 24 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.3018.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.3018.1300 Message-ID: <qwu7a.118902$zL6.109517@news2.central.cox.net> Date: Thu, 27 Feb 2003 20:27:02 GMT NNTP-Posting-Host: 68.102.190.210 X-Complaints-To: ab...@cox.net X-Trace: news2.central.cox.net 1046377622 68.102.190.210 (Thu, 27 Feb 2003 15:27:02 EST) NNTP-Posting-Date: Thu, 27 Feb 2003 15:27:02 EST Organization: Cox Communications MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit