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Article #74435

Re: HELP! STUCK IN WIND TUNNELS

#74435
From: Adam
Date: Sun, 12 Jan 2003 05:33
27 lines
2274 bytes
>     You've got the place right, but I've already pressed that big "Q"
button.
> Whatever happened when I first did that, has happened.  It's now dead, and
the
> well it should have opened (right next to it, up a couple steps) remains
> barred.  Is it possible to run into a dead end (and get trapped there) in
Quake
> I?  I played it once and never had this problem.  Still struggling...

Well, if you've hit the switch, yet the well remains barrred, then there's
some sort of glitch in Quake. I've never seen something like this before,
but then I don't play Quake all that much.

Do you have a game saved from back before you opened the switch? If so load
it up and try again. It may also be worth upgrading your version of Quake to
a newer release. (Version 1.0.6 is the most recent I know of, the patch can
be dowloaded from id for free) though this won't be worthwhile in this
situation if (a) you're running GLQuake, or (b) don't have one of those
saved games handy.

If all else fails, just use the NOCLIP cheat command to float through the
bars. It may be cheating, but you're more than justified since you're only
using it to counteract a screw-up in the game itself.

Cheers,
Adam.
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From: "Adam" <aloma...@ihug.com>
Newsgroups: alt.games.quake
Subject: Re: HELP!  STUCK IN WIND TUNNELS
Date: Sun, 12 Jan 2003 16:33:38 +1100
Organization: ihug ( New Zealand )
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