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Article #74434

Re: HELP! STUCK IN WIND TUNNELS

#74434
From: Ellis Weiner
Date: Tue, 07 Jan 2003 19:21
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Adam--

    You've got the place right, but I've already pressed that big "Q" button.
Whatever happened when I first did that, has happened.  It's now dead, and the
well it should have opened (right next to it, up a couple steps) remains
barred.  Is it possible to run into a dead end (and get trapped there) in Quake
I?  I played it once and never had this problem.  Still struggling...

Ellis

Adam wrote:

> "Ellis Weiner" <ewe...@nni.com> wrote in message
> news:3E04807F.E382FF36@nni.com...
> > ...I'm stuck in the Wind Tunnel
> > room with that
> > well-like opening that lofts you up and down when you jump on it.  I've
> > killed everything that moves and found the secret room that zaps you to
> > the ledge.  I've walked along the ledge and gotten the damn rockets.
> > Now what?
> >
> > This is connected to the other room with its closed tunnel (holding a
> > box of nails), a closed opening to jump down, and a pond that has
> > ABSOLUTELY NOTHING underwater.
>
> I think I know where you are. In the room you described just above (with the
> closed wind tunnel, pond and closed downward opening) is a switch - I don't
> see how you can miss it. It's near the closed wind tunnel, very big with
> that stylised letter Q on it. Hit it (just walk  into it, it's not a
> shootable switch) and the bars which seal the opening that you jump down
> will open up. Jump down there and you're on your way.
>
> If that's too hard to understand. I recoarded a NOTARGET demo of the entire
> level. You can find it at http://homepages.ihug.com.au/~alomac/ (it's the
> file called w2.dem) Download the file, put it in your \quake\id1\ folder
> then, run Quake and from the console type PLAYDEMO W2
>
> Cheers,
> Adam.
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From: Ellis Weiner <ewe...@nni.com>
Newsgroups: alt.games.quake
Subject: Re: HELP!  STUCK IN WIND TUNNELS
Date: Tue, 07 Jan 2003 14:21:47 -0500
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