Article View: alt.games.quake
Article #74434Re: HELP! STUCK IN WIND TUNNELS
From: Ellis Weiner
Date: Tue, 07 Jan 2003 19:21
Date: Tue, 07 Jan 2003 19:21
39 lines
2406 bytes
2406 bytes
Adam--
You've got the place right, but I've already pressed that big "Q" button.
Whatever happened when I first did that, has happened. It's now dead, and the
well it should have opened (right next to it, up a couple steps) remains
barred. Is it possible to run into a dead end (and get trapped there) in Quake
I? I played it once and never had this problem. Still struggling...
Ellis
Adam wrote:
> "Ellis Weiner" <ewe...@nni.com> wrote in message
> news:3E04807F.E382FF36@nni.com...
> > ...I'm stuck in the Wind Tunnel
> > room with that
> > well-like opening that lofts you up and down when you jump on it. I've
> > killed everything that moves and found the secret room that zaps you to
> > the ledge. I've walked along the ledge and gotten the damn rockets.
> > Now what?
> >
> > This is connected to the other room with its closed tunnel (holding a
> > box of nails), a closed opening to jump down, and a pond that has
> > ABSOLUTELY NOTHING underwater.
>
> I think I know where you are. In the room you described just above (with the
> closed wind tunnel, pond and closed downward opening) is a switch - I don't
> see how you can miss it. It's near the closed wind tunnel, very big with
> that stylised letter Q on it. Hit it (just walk into it, it's not a
> shootable switch) and the bars which seal the opening that you jump down
> will open up. Jump down there and you're on your way.
>
> If that's too hard to understand. I recoarded a NOTARGET demo of the entire
> level. You can find it at http://homepages.ihug.com.au/~alomac/ (it's the
> file called w2.dem) Download the file, put it in your \quake\id1\ folder
> then, run Quake and from the console type PLAYDEMO W2
>
> Cheers,
> Adam.
Technical Details
Message-ID:
<3E1B28CB.A249D8E@nni.com>Path:
mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-post-01!supernews.com!corp.supernews.com!not-for-mailReferences:
<3E04807F.E382FF36@nni.com> <aum666$4v3$1@lust.ihug.co.nz>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: Ellis Weiner <ewe...@nni.com> Newsgroups: alt.games.quake Subject: Re: HELP! STUCK IN WIND TUNNELS Date: Tue, 07 Jan 2003 14:21:47 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: <3E1B28CB.A249D8E@nni.com> X-Mailer: Mozilla 4.51 [en] (Win95; I) X-Accept-Language: en MIME-Version: 1.0 References: <3E04807F.E382FF36@nni.com> <aum666$4v3$1@lust.ihug.co.nz> X-Complaints-To: ab...@supernews.com Lines: 40 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit