Article View: alt.games.quake
Article #655Re: Update on QUAKE
From: pet... Peter Meredith
Date: Wed, 29 Mar 1995 09:38
Date: Wed, 29 Mar 1995 09:38
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968 bytes
lucian eX antediluvia (el...@teleport.com) wrote: : Carmack : and Abrash just found a way (on Pentiums only) to interleave the refresh : code so all our DIVs are FREE!!!! Even though Quake's architecture is : more complex than DOOM's, Quake's refresh will be faster than DOOM's. : No Shit. FASTER?! It's upgrade time baby!!! Watch my credit debt SOAR!!! Peter Meredith
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!news.sprintlink.net!news.clark.net!rahul.net!a2i!olivea!uunet!crucible.inmind.com!peterm From: pet...@inmind.com (Peter Meredith) Newsgroups: alt.games.quake Subject: Re: Update on QUAKE Date: 29 Mar 1995 09:38:39 GMT Organization: In Mind, Inc. Lines: 11 Message-ID: <3lb9qv$t51@crucible.inmind.com> References: <3laum8$gkb@kelly.teleport.com> NNTP-Posting-Host: soulcage.inmind.com X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit