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Article #373What does "spooge" mean? was (Re: Quake prediction
From: am... Andrew Smith
Date: Wed, 15 Feb 1995 18:18
Date: Wed, 15 Feb 1995 18:18
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In a previous posting, Peter Meredith (pet...@inmind.com) writes: > Kevin Bagnall (umba...@cc.umanitoba.ca) wrote: > : I have heard some wicked sounding ideas for Quake. BUT WE DON'T HAVE > : SUPERCOMPUTER!!! There's no way in hell Quake will have SVGA + intelligent > : enemies + rain + whole list of other things I can't remember + SPEED. There > : will be an option for SVGA but it will most likely be too slow. This is my > : prediction, but hey, maybe the ID genius's could pull it off. > > That's right - with ID's genius Quake will not only be a great game > but it will also brighten your teeth and bear your children! > > The mere fact that Quake will by polygon based is enough to make > me spooge. Whether or not your character cries when it takes X ^^^^^^^^^^^^ > amount of damage is really inconsequential. > > Peter Meredith Is that a variant of spew? or spoon? or spock? or what? =) Bye. Andrew -- |Andrew R. D. Smith - Carleton University Computer Science |am...@freenet.carleton.ca + Psychology
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Newsgroups: alt.games.quake Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!news.cac.psu.edu!news.pop.psu.edu!psuvax1!news.ecn.bgu.edu!newspump.wustl.edu!gumby!yale!yale.edu!spool.mu.edu!torn!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!am450 From: am...@FreeNet.Carleton.CA (Andrew Smith) Subject: What does "spooge" mean? was (Re: Quake prediction Message-ID: <D4206K.EHp@freenet.carleton.ca> Sender: am...@freenet2.carleton.ca (Andrew Smith) Reply-To: am...@FreeNet.Carleton.CA (Andrew Smith) Organization: The National Capital FreeNet References: <3hsaqp$a1a@crucible.inmind.com> <umbagna0.401.00001553@cc.umanitoba.ca> Date: Wed, 15 Feb 1995 18:18:20 GMT Lines: 28 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit