Article View: alt.games.quake
Article #365Re: The Fate of Quake...
From: dhol... David Hollman
Date: Fri, 17 Feb 1995 00:31
Date: Fri, 17 Feb 1995 00:31
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Jay Wilbur (ja...@idsoftware.com) wrote: : > Indeed ID has quite a task ahead... : Reminds me of the msgs being tossed about after we finished Wolf3D and : got to work on DOOM. Hey, we know you can do it! If Microsoft were planning Quake, then we would have a problem. We would get it, but in like 1998. David Hollman
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!news.rwth-aachen.de!news.rhrz.uni-bonn.de!rhein!oink.rhein.de!bnc.net!news.maz.net!pipex!oleane!jussieu.fr!math.ohio-state.edu!uwm.edu!msunews!gmi!zombie.ncsc.mil!news.duke.edu!godot.cc.duq.edu!hudson.lm.com!news.pop.psu.edu!news.cac.psu.edu!news.tc.cornell.edu!travelers.mail.cornell.edu!newsstand.cit.cornell.edu!dhollman From: dhol...@sunlab.cit.cornell.edu (David Hollman) Newsgroups: alt.games.quake,alt.games.doom Subject: Re: The Fate of Quake... Followup-To: alt.games.quake,alt.games.doom Date: 17 Feb 1995 00:31:33 GMT Organization: Cornell University Lines: 10 Sender: da...@cornell.edu (Verified) Message-ID: <3i0qp5$t5o@newsstand.cit.cornell.edu> References: <jal22.80.011DDD20@cornell.edu> <3i01p1$baf@mirc00.ncms.org> NNTP-Posting-Host: bluebell.cit.cornell.edu X-Newsreader: TIN [version 1.2 PL1] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit