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Article #283

Re: little tidbits of QUAKE info from Jay

#283
From: dhol... David Hollman
Date: Mon, 13 Feb 1995 21:32
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Kevin Bagnall (umba...@cc.umanitoba.ca) wrote:
: >: From what I gather, all the information for gameplay is gathered from 
: >: the server.  If the server sysop wants a chicken launcher, so be it- but 
: >: an individual can't make one and not let anybody else have it.

: What about playing modem-link? How are things made equal? I think Quake is 
: going to be one big complicated mess.

Keep in mind that all the ideas floating around here are mere 
suppositions; we have no idea how Quake will actually turn out. 
However, under the assumption that we are at least thinking along the 
right lines (and I am not sure we are, necessarily), probably the setup 
will have to work something like Doom, where all players agree on a set 
of WADs and DEHs, for example. I am sure it is doable.

David Hollman
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From: dhol...@sunlab.cit.cornell.edu (David Hollman)
Newsgroups: rec.games.computer.doom.misc,alt.games.quake
Subject: Re: little tidbits of QUAKE info from Jay
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Date: 13 Feb 1995 21:32:12 GMT
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