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Article #280Re: little tidbits of QUAKE info from Jay
From: SCu... Scott Cutler
Date: Mon, 13 Feb 1995 01:47
Date: Mon, 13 Feb 1995 01:47
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1831 bytes
In <3hgdnm$1...@newsstand.cit.cornell.edu> dhol...@sunlab.cit.cornell.edu (David Hollman) writes: > >Brian, thanks for that transcript. Interesting. > >Since people seem to be very worried about this hammer thing, I had a >thought I figured I would mention. > >It seems that Quake is being designed to be _more_ extensible than Doom >is... in other words, if you want a shotgun, you make a shotgun for it. >If you want a chicken launcher, you make that too... I obviously have no >idea how that might affect multiplayer games (as with Doom the ganes have >to be the same, save certain graphics), but I do not think it would be >unreasonable for ID to work that sort of thing in. One thing they >apparently plan to do is to release the server software free to all >comers; so it seems we (people into this stuff) will be able to set it up >however we want to! > >David > > >From what I gather, all the information for gameplay is gathered from the server. If the server sysop wants a chicken launcher, so be it- but an individual can't make one and not let anybody else have it. Scott Cutler SCu...@ix.netcom.com
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!raffles.technet.sg!merlion.singnet.com.sg!singapura.singnet.com.sg!swiss.ans.net!howland.reston.ans.net!ix.netcom.com!netnews From: SCu...@ix.netcom.com (Scott Cutler) Newsgroups: rec.games.computer.doom.misc,alt.games.quake Subject: Re: little tidbits of QUAKE info from Jay Date: 13 Feb 1995 01:47:34 GMT Organization: Netcom Lines: 30 Distribution: world Message-ID: <3hmdnm$qak@ixnews2.ix.netcom.com> References: <3hfuc0$79u@news.mtu.edu> <3hgdnm$1s4@newsstand.cit.cornell.edu> NNTP-Posting-Host: ix-sac4-18.ix.netcom.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit