Article View: alt.games.quake
Article #279Re: little tidbits of QUAKE info from Jay
From: dhol... David Hollman
Date: Fri, 10 Feb 1995 19:10
Date: Fri, 10 Feb 1995 19:10
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Brian, thanks for that transcript. Interesting. Since people seem to be very worried about this hammer thing, I had a thought I figured I would mention. It seems that Quake is being designed to be _more_ extensible than Doom is... in other words, if you want a shotgun, you make a shotgun for it. If you want a chicken launcher, you make that too... I obviously have no idea how that might affect multiplayer games (as with Doom the ganes have to be the same, save certain graphics), but I do not think it would be unreasonable for ID to work that sort of thing in. One thing they apparently plan to do is to release the server software free to all comers; so it seems we (people into this stuff) will be able to set it up however we want to! David
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!newsserver.jvnc.net!news.cac.psu.edu!news.tc.cornell.edu!travelers.mail.cornell.edu!newsstand.cit.cornell.edu!dhollman From: dhol...@sunlab.cit.cornell.edu (David Hollman) Newsgroups: rec.games.computer.doom.misc,alt.games.quake Subject: Re: little tidbits of QUAKE info from Jay Followup-To: rec.games.computer.doom.misc,alt.games.quake Date: 10 Feb 1995 19:10:46 GMT Organization: Cornell University Lines: 17 Sender: da...@cornell.edu (Verified) Message-ID: <3hgdnm$1s4@newsstand.cit.cornell.edu> References: <3hfuc0$79u@news.mtu.edu> NNTP-Posting-Host: laurel.cit.cornell.edu X-Newsreader: TIN [version 1.2 PL1] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit