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Article #1738

Re: Mideaval

#1738
From: toad... T 0 4 D 3 A T 3 R
Date: Fri, 05 Jan 1996 00:00
33 lines
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mnie...@prairienet.org (Mark R. Nielsen) wrote:

 whine if someone makes a certain kind of game.  Pretty
>annoying to look at almost every single message here and see that its a gripe
>about midieval settings.

If they made a GOOD medieval game I don't think as many people would
complain.  I know alot of people who played Hexen and went back to
Doom after getting bored by Hexen.  The hand to hand combat system is 
very poor & unrealistic.  If the monsters actually fought with some
intelligence  & the players had different moves, instead of hack hack
hack hack hack it would be another story entirely.  Have like about 3
keys for varying attacks and a defence key, plus the game can insert
special lucky shots & finishing moves at certain times.  Take a combat
system like FX-Fighter's and apply to a 3-d game w/ weapons.  There
should also be some genuine magic as well. The classes should be more
distinct.

As for the monsters, haven't seen many that look all that frightening
in the current crop of fantasy-based 3-d games.  One thing though,
Hexen had the best overall atmosphere out of pretty much any 3-d game
so far.  

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From: toad...@ix.netcom.com ((  (  ( ( ( [T][0][4][D][3][A][T][3][R] ) ) )  )  )    )
Subject: Re: Mideaval
Date: 1996/01/05
Message-ID: <30ecb3c7.1981034@ixnews1.ix.netcom.com>
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references: <4cfel8$peg@vixen.cso.uiuc.edu>
organization: Killing Technology, Ltd.
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