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Article #10

Re: thoughts on QUAKE

#10
From: ctdo... Carl T. Donath
Date: Wed, 26 Oct 1994 21:53
19 lines
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Adrian Perez (adria...@delphi.com) wrote:
: 	I like the idea of different views (looking up/down), but could that
: really be useful in the game?  It would really become tedious to have 2 more
: screens worth of enemies to look for, having to scan up/down after every turn

Perhaps you haven't had the annoyance of walking up to a ledge in DOOM
(more! I need more DOOM! <ahem> excuse me...) _KNOWING_ there are some
nasties down below, but _you_can't_look_down_ to see them. With sound,
it's usually pretty clear that something's real close, and if you
don't see it by spinning around, it MUST be above or below (or
invisible)...but if you can't look, it's pretty annoying.

Bonus: Given look up/down and an HMD, you've got VR. I want both. Now.

--
______________/ ctdo...@rodan.acs.syr.edu \______________________________
Most people agree that the government is largely sluggish and ineffective.
Then why do most people demand that it do everything for them?
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From: ctdo...@mailbox.syr.edu (Carl T. Donath)
Newsgroups: alt.games.quake
Subject: Re: thoughts on QUAKE
Date: 26 Oct 1994 21:53:42 GMT
Organization: Syracuse University, Syracuse NY, USA
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