Thread View: alt.games.mk
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Started by mwal... Matthew A Wallace
Tue, 23 Nov 1993 18:23
HOW TO KILL THE GIRLS
Author: mwal... Matthew A Wallace
Date: Tue, 23 Nov 1993 18:23
Date: Tue, 23 Nov 1993 18:23
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Everyone has been whining that they can't beat the girls. Here's how to take the computer to town for a few more characters, at least: Most characters, if you are close to your opponent, and you jump over, then kick, your character will turn and kick BACK at your opponent. As Mileena/Kitana approaches, jump just before being in throwing range, fly over, delay a fraction, then kick. You should kick back at them. The computer is VERY bad at dealing with this. BTW-- it's not too hard to get to Kintaro using Shang Tsung by throwing fireballs. Throw multiples when they are close, at screen distance throw singles. -Matthew Wallace
Re: HOW TO KILL THE GIRLS
Author: z... James Elkinton
Date: Wed, 24 Nov 1993 08:47
Date: Wed, 24 Nov 1993 08:47
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In article <2ctkei$o...@darkstar.UCSC.EDU> mwal...@ucscb.UCSC.EDU (Matthew A Wallace) writes: > >Everyone has been whining that they can't beat the girls. Here's how to >take the computer to town for a few more characters, at least: > >Most characters, if you are close to your opponent, and you jump over, >then kick, your character will turn and kick BACK at your opponent. >As Mileena/Kitana approaches, jump just before being in throwing range, >fly over, delay a fraction, then kick. You should kick back at them. The >computer is VERY bad at dealing with this. Ours is quite adept at handling it with Mileena and beyond. It just blocks and throws. >BTW-- it's not too hard to get to Kintaro using Shang Tsung by throwing >fireballs. Throw multiples when they are close, at screen distance >throw singles. With ours, if close range, toss in a jumpkick. If thrown, take the lemon and make lemonade with a quick backjump and an immediate 2 fireball, regardless of what is thrown at you. If your kick connects, jump back once if distance is good, twice if necessary and available, then start with the fireballs. We have found that double-fireballs at screen distance is quite helpful, then when they successfully duck 2 sets of 2 fireballs, stop, wiggle the joystick back-forw-back-forw (just wiggle...don't need precision...just something to give the cpu a 'what the hell?' state), then IMMEDIATELY after the wiggle, belt out a three then continue with the 2's. Now we are stuck getting our asses soundly kicked by Scorpion(CPU), although many times we get damn close, so I am sure it is just a matter of getting the timings right...but lately vs. Scorpion(CPU) we are having better luck with Mileena than Shang Tsung.
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