Article View: alt.games.mk
Article #63617Re: TM3 Vs. Zelda = Sony Vs. Nintendo
From: The Peoples Icon.
Date: Wed, 18 Nov 1998 00:00
Date: Wed, 18 Nov 1998 00:00
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TiGeR XTM wrote: > > >>Yeah, man. Like no game is arcade perfect, a port never seems to be as good > >as the >arcade(and don't give me krap like "OH THEY ADDED A NEW SKIN SO IT"S > >>BETTER THEN THE FUCKING ARCADE!!!!!!!!!!!!! OH THEY ADDED > >>MOVIES!!!!! who cares > > Both Tekken 1 and 2 were arcade perfect. > Geez, Tekken1: The faces didn't animate when you select the character in the selection screen. Law's yellow suit isn't like the arcade. Tekken2: floor textures are lesser resolution. That's just off the top of my head. At least this game duzn't suffer from obvious loading problems. But these games are 99.9% close only because they used a modified PSX for the arcade board itself, except the arcade didn't use a CD and had more RAM. I'm sure if I was really anal I could find more differences. > TiGeR X-Treme > > No returns, no refunds. > > Satisfaction is MANDATORY!
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From: "The People's Icon." <PPLS...@prodigy.net> Subject: Re: TM3 Vs. Zelda = Sony Vs. Nintendo Date: 1998/11/18 Message-ID: <36532ABE.5673@prodigy.net> X-Deja-AN: 413250216 References: <19981118140550.15068.00001304@ng128.aol.com> <19981118142000.01242.00001015@ng19.aol.com> X-Auth-User: 003121143/bd686bc3f8198160 X-Post-Time: 18 Nov 1998 20:05:08 GMT Organization: none X-Problems-To: ab...@prodigy.com Mime-Version: 1.0 Reply-To: PPLS...@prodigy.net Newsgroups: alt.games.mk Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit