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Article #639HOW TO KILL THE GIRLS
From: mwal... Matthew A Wallace
Date: Tue, 23 Nov 1993 18:23
Date: Tue, 23 Nov 1993 18:23
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1183 bytes
Everyone has been whining that they can't beat the girls. Here's how to take the computer to town for a few more characters, at least: Most characters, if you are close to your opponent, and you jump over, then kick, your character will turn and kick BACK at your opponent. As Mileena/Kitana approaches, jump just before being in throwing range, fly over, delay a fraction, then kick. You should kick back at them. The computer is VERY bad at dealing with this. BTW-- it's not too hard to get to Kintaro using Shang Tsung by throwing fireballs. Throw multiples when they are close, at screen distance throw singles. -Matthew Wallace
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!swrinde!sgiblab!sgigate.sgi.com!olivea!hal.com!darkstar.UCSC.EDU!ucscb.UCSC.EDU!mwallace From: mwal...@ucscb.UCSC.EDU (Matthew A Wallace) Newsgroups: alt.games.mk Subject: HOW TO KILL THE GIRLS Date: 23 Nov 1993 18:23:14 GMT Organization: University of California; Santa Cruz Lines: 13 Message-ID: <2ctkei$odr@darkstar.UCSC.EDU> NNTP-Posting-Host: ucscb.ucsc.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit