🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.mk
Article #639

HOW TO KILL THE GIRLS

#639
From: mwal... Matthew A Wallace
Date: Tue, 23 Nov 1993 18:23
12 lines
1183 bytes
Everyone has been whining that they can't beat the girls. Here's how to
take the computer to town for a few more characters, at least:

Most characters, if you are close to your opponent, and you jump over,
then kick, your character will turn and kick BACK at your opponent.
As Mileena/Kitana approaches, jump just before being in throwing range,
fly over, delay a fraction, then kick. You should kick back at them. The
computer is VERY bad at dealing with this. BTW-- it's not too hard
to get to Kintaro using Shang Tsung by throwing fireballs.
Throw multiples when they are close, at screen distance throw singles.
-Matthew Wallace
Technical Details
Message-ID: <2ctkei$odr@darkstar.UCSC.EDU>
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!swrinde!sgiblab!sgigate.sgi.com!olivea!hal.com!darkstar.UCSC.EDU!ucscb.UCSC.EDU!mwallace

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!usc!elroy.jpl.nasa.gov!swrinde!sgiblab!sgigate.sgi.com!olivea!hal.com!darkstar.UCSC.EDU!ucscb.UCSC.EDU!mwallace
From: mwal...@ucscb.UCSC.EDU (Matthew A Wallace)
Newsgroups: alt.games.mk
Subject: HOW TO KILL THE GIRLS
Date: 23 Nov 1993 18:23:14 GMT
Organization: University of California; Santa Cruz
Lines: 13
Message-ID: <2ctkei$odr@darkstar.UCSC.EDU>
NNTP-Posting-Host: ucscb.ucsc.edu
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit