Article View: alt.games.mk
Article #595Re: bugs in MK2
From: IZZ...
Date: Wed, 24 Nov 1993 01:49
Date: Wed, 24 Nov 1993 01:49
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1332 bytes
In article <zioCGx...@netcom.com>, z...@netcom.com (James Elkinton) writes: >In article <Igw37T_00...@andrew.cmu.edu> Philip John Stroffolino <ps...@andrew.cmu.edu> writes: >>curious - is Reptile's invisibility of any use against the computer? > >I have used it fairly successfully for limited durations against CPU. > >BTW, a lot of people complain that they lose themselves in invisibility. >Dunno if this is known, since I haven't seen it posted, but you can do the >invisibility move while invisible and make yourself visible again, if you >choose. Never is a problem for me....if I get lost, I usually get hit >anyway :) > If you get lost, just spit. The spit and your face will show for an in instant Fumitaka Hayashi >
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Path: mbox-mo1.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!agate!library.ucla.edu!news.mic.ucla.edu!MVS.OAC.UCLA.EDU!IZZYOY9 From: IZZ...@MVS.OAC.UCLA.EDU Newsgroups: alt.games.mk,rec.games.video.arcade Subject: Re: bugs in MK2 Date: Wed, 24 Nov 1993 01:49 Organization: UCLA Microcomputer Support Office Lines: 18 Sender: MVS NNTP News Reader <NN...@MVS.OAC.UCLA.EDU> Message-ID: <1993112401...@MVS.OAC.UCLA.EDU> References: <zioCGxM1C.6tz@netcom.com> NNTP-Posting-Host: mvs.oac.ucla.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit