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Article #461

Re:Moon apearence

#461
From: harr...
Date: Tue, 09 Nov 1993 21:32
19 lines
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In article <1993Nov9.0...@mnemosyne.cs.du.edu>,
John G. Skosnik <jsko...@nyx.cs.du.edu> wrote:
>Has the trick to get moon apearence (sp?) ever been resolved? If not, 
>here's my theory: it depends on when you put the quarter in. I'm a 
>beginner, made it to pit stage, and saw the figures flying across the 
>moon. I did nothing special, no flawless or fatalities on any previous 
>stages, so that would be my best guess. Any thoughts?
>

	According to an article I read in "Video Games and Computer  
Entertainment," now called just "Video Games," the folks that programmed  
Reptile into MK added the moon silhouette to the pit stage to note that  
Reptile is ready for any challengers.  Midway programmers told "Video  
Games" that the silhouette appears on the next pit stage after every 40  
matches.  This is also true for the Genesis version of MK, but not the  
SNES version.

Tom
Q?::harr...@nextwork.rose-hulman.edu
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From: harr...@NeXTwork.Rose-Hulman.Edu
Newsgroups: alt.games.mk
Subject: Re:Moon apearence
Date: 9 Nov 1993 21:32:20 GMT
Organization: Rose-Hulman Institute of Technology
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