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Article #193Re: Play to win, or beat?
From: par... Gary Parnes
Date: Wed, 08 Sep 1993 18:32
Date: Wed, 08 Sep 1993 18:32
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2577 bytes
I usually play to "win". I really like it when I start playing rounds with people who can beat me at least 25% of the time. If they're not so good, I might switch from my best character (Scorpion) to some of my standbys (Cage, Liu Kang), and if that doesn't work, then I'll really scrape my personal "bottom of the barrel" (Kano, Sonya). I find the most satisfaction comes from beating the crap out of people who are obviously playing to "beat". Whenever a new player chooses Sonya, I'll play a very defensive game at first (get a bit of damage on them, and then stand back). If I see that they're a "Sonya-scum", I'll start mopping up the floor with them. If/when they land a leg throw, I watch in amusement as they try to repeat the throw, then: Back-Back Lowpunch... *TWUNK* "Get over here!" *SMASH*. I love it :) Sometimes I'll even say, in a very arrogant voice, "Don't even try it!" Just to drive the point home. While I'm on the subject of cheesy moves, can somebody help me out with a move that really tends to be my Achilles Heel? When I'm playing Scorpion, the Mighty Super-Slow One, people tend to jump over my head and get a throw in before I can turn around. I know you can counter with a spear if the jump is initiated at close range (so that they're landing far away from you), but if they jump from a distance and land in close behind you, it's hard to get the spear to launch. Anybody care to share their thoughts on this one? Gary Parnes /============================================================================\ | "You're obviously misinformed. Everything | Gary Parnes | | EAST of the San Andreas Fault is going to | Computer Science Engineer | | fall into the ATLANTIC Ocean." | University of Pennsylvania | | * INTERNET: par...@grad1.cis.upenn.edu * | *NOT* Penn State, Dammit | \============================================================================/
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Path: mbox-mo1.pugleaf.net!gmd.de!Germany.EU.net!mcsun!uunet!news2.uunet.ca!spool.mu.edu!uwm.edu!msuinfo!netnews.upenn.edu!gradient.cis.upenn.edu!parnes From: par...@gradient.cis.upenn.edu (Gary Parnes) Newsgroups: alt.games.mk Subject: Re: Play to win, or beat? Message-ID: <145667@netnews.upenn.edu> Date: 8 Sep 93 18:32:38 GMT References: <1993Sep8.013413.21606@hal.depaul.edu> Sender: ne...@netnews.upenn.edu Organization: University of Pennsylvania Lines: 36 Nntp-Posting-Host: gradient.cis.upenn.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit