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Article #181Re: Home versions *blarg*
From: shih... Shih-ta Peng
Date: Fri, 10 Sep 1993 21:34
Date: Fri, 10 Sep 1993 21:34
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fl...@moby.micro.umn.edu (Jesse R. Waldack) writes: >In <1993Sep6.0...@iitmax.iit.edu> ols...@elof.acc.iit.edu (Spencer K. Olson) writes: >Some of us like the game for the movements and overall graphics, not the >picky little details such as the blood/fatalites. Graphics, maybe. Movement? The SNES version suffers from major control problems. I'm not talking about no beta release either. >instead of a light-bluish Raiden. BTW, when you play the same player in the SNES version the color of the two are so similar that it's very difficult to tell who is who. he color pallet of the SNES has over 36,000 >colors total, with 256 on the screen at a time. Where the SEGA (I think), can >only have a 256 TOTLAL color pallet, Huh?? Better check the faq file first. STP
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Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!usc!aludra.usc.edu!not-for-mail From: shih...@aludra.usc.edu (Shih-ta Peng) Newsgroups: alt.games.mk Subject: Re: Home versions *blarg* Date: 10 Sep 1993 14:34:50 -0700 Organization: University of Southern California, Los Angeles, CA Lines: 25 Sender: shih...@aludra.usc.edu Message-ID: <26qrtq$8tl@aludra.usc.edu> References: <1993Sep6.041121.22747@iitmax.iit.edu> <CCy8Go.D9K@news.cis.umn.edu> NNTP-Posting-Host: aludra.usc.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit