Thread View: alt.games.microprose.transport-tyc
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Started by DJTB
Sun, 05 Sep 2004 10:11
Town population bug
Author: DJTB
Date: Sun, 05 Sep 2004 10:11
Date: Sun, 05 Sep 2004 10:11
9 lines
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1082 bytes
Using Alpha 35, I have some towns with a wrong (sometimes even negative) population. How to replicate: - Open a game with some large towns (10.000+) in the Scenario Editor - Click on the town's name to view its population count - Save the game and load it as a normal game - Click on the town's name to view its population count - Check if the population has decreased (factor 10?)
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