Thread View: alt.games.microprose.transport-tyc
5 messages
5 total messages
Started by Donald J Braun
Thu, 01 Apr 2004 10:01
Mammothtrains is broken
Author: Donald J Braun
Date: Thu, 01 Apr 2004 10:01
Date: Thu, 01 Apr 2004 10:01
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Ran a train with 38 coal cars, one eng and tender. Only 30 cars loaded . Using a single platform station of 15 rail lengths. Switched to a 7 rail length station and only 14 cars loaded. Turned off the largestations switch. Built a 5 rail length station and only 10 cars loaded. All cars unloaded no matter the length of the station platform (30 cars unloaded at a 1X1 station). Using the latest patch 2.0.1 alpha 22. Did not try earlier patch to see when mammothtrains stopped working. Don
Re: Mammothtrains is broken
Author: Josef Drexler
Date: Thu, 01 Apr 2004 14:48
Date: Thu, 01 Apr 2004 14:48
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Donald J Braun wrote on Thu, 1 Apr 2004 03:01:46 -0700: > Ran a train with 38 coal cars, one eng and tender. Only 30 cars loaded . > Using a single platform station of 15 rail lengths. Switched to a 7 rail > length station and only 14 cars loaded. Turned off the largestations > switch. Built a 5 rail length station and only 10 cars loaded. All cars > unloaded no matter the length of the station platform (30 cars unloaded at a > 1X1 station). Using the latest patch 2.0.1 alpha 22. Did not try earlier > patch to see when mammothtrains stopped working. I just tried it and it worked for me... maybe you can try to find out if there's a certain setting in ttdpatch.cfg that causes this? -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Use tape&glue, no paperweights | Don't remove the "nospam" part.
Re: Mammothtrains is broken
Author: Donald J Braun
Date: Thu, 01 Apr 2004 22:10
Date: Thu, 01 Apr 2004 22:10
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I stated problem wrong. I can built a train length up to 127. The real problem I have is that: only Can get a max of 30 cars to load of the 127 cars. Train sits in the station loads 30 cars and pulls out of the station. Train is set to full load at the station and is only loading coal. Using fullloadany on, gradualloading on, loadtime on Please suggest what to look for or set in the ttdpatch.cfg text file. Thank you for your time and consideration Don "Josef Drexler" <nospam0304@joesbox.cjb.net> wrote in message news:MPG.1ad5f593ba0c91c6989e73@server.our.house... > Donald J Braun wrote on Thu, 1 Apr 2004 03:01:46 -0700: > > Ran a train with 38 coal cars, one eng and tender. Only 30 cars loaded . > > Using a single platform station of 15 rail lengths. Switched to a 7 rail > > length station and only 14 cars loaded. Turned off the largestations > > switch. Built a 5 rail length station and only 10 cars loaded. All cars > > unloaded no matter the length of the station platform (30 cars unloaded at a > > 1X1 station). Using the latest patch 2.0.1 alpha 22. Did not try earlier > > patch to see when mammothtrains stopped working. > > I just tried it and it worked for me... maybe you can try to find out if > there's a certain setting in ttdpatch.cfg that causes this? > > -- > Josef Drexler | http://publish.uwo.ca/~jdrexler/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Use tape&glue, no paperweights | Don't remove the "nospam" part.
Re: Mammothtrains is broken
Author: Josef Drexler
Date: Fri, 02 Apr 2004 00:19
Date: Fri, 02 Apr 2004 00:19
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Donald J Braun wrote on Thu, 1 Apr 2004 15:10:22 -0700: > I stated problem wrong. I can built a train length up to 127. The real > problem I have is that: only Can get a max of 30 cars to load of the 127 > cars. Train sits in the station loads 30 cars and pulls out of the station. > Train is set to full load at the station and is only loading coal. Using > fullloadany on, gradualloading on, loadtime on Please suggest what to look > for or set in the ttdpatch.cfg text file. > Thank you for your time and consideration No, I understood what you said. I built a mammothtrain and all wagons got loaded and unloaded. The only thing I can think of is that you've turned on the "freighttrains" switch. In that case, the train stops loading when it would get too heavy for the engine. -- Josef Drexler | http://publish.uwo.ca/~jdrexler/ ---------------------------------+--------------------------------------- Please help Conserve Gravity | Email address is *valid*. Boycott multistory buildings. | Don't remove the "nospam" part.
Re: Mammothtrains is broken
Author: Donald J Braun
Date: Fri, 02 Apr 2004 00:56
Date: Fri, 02 Apr 2004 00:56
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"Freighttrains switch ON", That was the problem. I was in the yr 1921 and had the single Collett Pannier Tank (steam) as the engine. Went into the cfg file and turned off the freighttrains. Able to load 60 cars now with coal. Understand more about this switch now. Thank you for your time and consideration. Keep up the outstanding refinements to the game. Don "Josef Drexler" <nospam0304@joesbox.cjb.net> wrote in message news:MPG.1ad67bb3b0695e73989e74@server.our.house... > Donald J Braun wrote on Thu, 1 Apr 2004 15:10:22 -0700: > > I stated problem wrong. I can built a train length up to 127. The real > > problem I have is that: only Can get a max of 30 cars to load of the 127 > > cars. Train sits in the station loads 30 cars and pulls out of the station. > > Train is set to full load at the station and is only loading coal. Using > > fullloadany on, gradualloading on, loadtime on Please suggest what to look > > for or set in the ttdpatch.cfg text file. > > Thank you for your time and consideration > > No, I understood what you said. I built a mammothtrain and all wagons > got loaded and unloaded. > > The only thing I can think of is that you've turned on the > "freighttrains" switch. In that case, the train stops loading when it > would get too heavy for the engine. > > -- > Josef Drexler | http://publish.uwo.ca/~jdrexler/ > ---------------------------------+--------------------------------------- > Please help Conserve Gravity | Email address is *valid*. > Boycott multistory buildings. | Don't remove the "nospam" part.
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