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Article View: alt.games.microprose.transport-tyc
Article #508

Re: Strategies which I'd like to share.

#508
From: upl... Dan Ros
Date: Sat, 21 Aug 1999 00:00
23 lines
2095 bytes
In <7pmc07$jh0$1...@tron.sci.fi>, "Elmo Allen" <el...@saunalahti.fi>
wrote...
>In TT original, at the latter stages of game my two worst problems were:
>trains not finding their proper stations, like if a train left a station and
>the destination was to east and there were two tracks leaving the station,
>one to east (the correct one) and one to west (not-so-correct one :-), it
>would definitively choose the one going to west. And the second problem: I
>had too much money. I had set building cost to high, which doesn't mean high
>building cost at all, but a great inflation, so my money was all the time
>overflowing and going to about -2 billion, so it wasn't much about money to
>build train networks of one track for one train, while I must admit it
>doesn't look very pretty. So my best strategy was to put one train per track
>so they couldn't in any way interfere with each other. Perhaps with the
>deluxe and the patch file I could build a network where trains share tracks.
>So, have to try!

It is very easy to spend a lot of money fast. Just "Buy local transport
Rights" for your largest town, and just click on that a few hundred
times (about 2 clicks per second?) and that should deplete your money
soon enough. :-)
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From: upl...@freeuk.com (Dan Ros)
Subject: Re: Strategies which I'd like to share.
Date: 1999/08/21
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