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Article #28348

Re: One way Roads - thoughts..

#28348
From: Chris
Date: Thu, 15 Sep 2005 07:28
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On Wed, 14 Sep 2005 14:56:03 GMT, Josef Drexler
<nospam0905@joesbox.cjb.net> wrote:

>> I've been playing with the new one-way roads feature of the patch....
<snip>
>The problem with all of this, is that one-way roads aren't really 
>one-way roads, they're only "do not enter" signs at one end of them. 
>Neither TTD nor the patch nor the vehicles know whether they are on a 
>one-way road or not, they only know that they're not allowed to enter 
>this tile from one direction.


Ah, I understand, and see that that might present a problem....    (o;


How, though does TT decide when a road should have pavement and
streetlights?  Is there some property of the bit of road that is
flagged to tell it to display this?  If so that would make Steve's
suggestion about speed limit of 50kmh in town more feasible to
implement, as the vehicle could just look at the sort of road it
travels along....  it must do something similar with bridges already?
In that case a flag could be added to one way roads to tell the
vehicle the sort of road it travels along....

Which is a load of ifs and buts, and probably wont work anyway!!

Chris  (o:
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From: Chris <Chris_c2R@[removetoreply]yahoo.co.uk>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: One way Roads  -  thoughts..
Date: Thu, 15 Sep 2005 07:28:54 GMT
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