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Article #28052Re: A Couple of Locomotion Questions
From: Marcin Grzegorczyk
Date: Thu, 28 Oct 2004 12:29
Date: Thu, 28 Oct 2004 12:29
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Mike Humberston wrote: >>>[...] >>>So my questions are, for Locomotion, has Chris Sawyer bothered to >>>take some time to research and implement algorithms which: >>>1. result in sensible computer controlled company track layouts? >>>2. get trains from starting point to destination without any >>>possibility of them getting lost en route? > [...] > Should I take that to mean no? If so then that is a pity as > doing both those things is not particularly difficult. I'm curious what routing algorithm you would choose. Granted, TTD's routing is not particularly smart, but the requirements are pretty specific: the algorithm must work in real time (it's called every time a train arrives at a junction, so that trains don't get stuck if the network is modified by the player) and require very little permanent storage (as opposed to temporary, which isn't a problem). And don't forget that the game was designed to run on a 386. (This doesn't mean I have no idea how to improve the existing algorithm, I'd probably have this already done if I weren't so busy on my PhD stuff. I've no idea how to design better routing from scratch, though.) -- Marcin Grzegorczyk
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!newsfeed00.sul.t-online.de!newsfeed01.sul.t-online.de!t-online.de!fu-berlin.de!uni-berlin.de!not-for-mail From: Marcin Grzegorczyk <mgrzegor@poczta.onet.pl> Newsgroups: alt.games.microprose.transport-tyc Subject: Re: A Couple of Locomotion Questions Date: Thu, 28 Oct 2004 14:29:54 +0200 Lines: 25 Message-ID: <2uc722F28fo8bU1@uni-berlin.de> References: <ql1gn0pnsfapavbq9au6vitldm8m6eutod@4ax.com> <W7WdnYiTiL82p-XcRVn-jQ@rogers.com> <38jgn0ts7cdp44aba42lkc4kpmala0iou4@4ax.com> Mime-Version: 1.0 X-Trace: news.uni-berlin.de QTphCBlgGCcS80mpEfoCFQzTTNDG9LbzuWrOfaykt8bWmcZKo= User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.7) Gecko/20040616 X-Accept-Language: en, pl, cs, sk, de In-Reply-To: <38jgn0ts7cdp44aba42lkc4kpmala0iou4@4ax.com> Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit