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Article View: alt.games.microprose.transport-tyc
Article #27556

Re: Signals inside tunnels?

#27556
From: Hyronymus
Date: Mon, 22 Mar 2004 17:18
29 lines
2421 bytes
Uhmm, I'm very tempted to go with your suggestion but I'm not a coder. I
only made some graphical contributions sofar. I profoundly wonder if I ever
get to understand any other programming language then BASIC :p.

"Klaatu" <klaatu@nospam.invalid> schreef in bericht
news:Xns94B4539ECE27Eklaatunospaminvalid@127.0.0.1...
> On Sat, 20 Mar 2004 22:03:33 GMT, Hyronymus posted to
> alt.games.microprose.transport-tyc:
>
> > It's impossible for now and for the future as well. The problem with
> > tunnels lies in the fact that trains don't exist in tunnels. Idon't
> > know if a similar problem underlies the fact that signals on bridges
> > can't be realized either.
>
> Are you one of the code contributors of The Patch? I don't recall seeing
> your name before, but perhaps you are and really do know what you're
> talking about.
>
> It used to be that stations larger than 4x5 were impossible. Larger than
> 7x7 used to be impossible too. People actually working on the patch are
> the ones that make the impossible possible. It's up to the rest of us to
> offer ideas and encouragement and anything else we can.
>
> Long live the coders!
>
> -- 
> "Some folks are dissatisfied with free enterprise if it doesn't work
> perfectly, and satisfied with government if it works at all."
>   -- Daniel B. Klein
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From: "Hyronymus" <jo...@wanadoo.nl>
Newsgroups: alt.games.microprose.transport-tyc
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Subject: Re: Signals inside tunnels?
Date: Mon, 22 Mar 2004 18:18:58 +0100
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