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Article View: alt.games.microprose.transport-tyc
Article #27555

Re: Signals inside tunnels?

#27555
From: Josef Drexler
Date: Mon, 22 Mar 2004 17:14
30 lines
2722 bytes
Klaatu wrote:
> On Sat, 20 Mar 2004 22:03:33 GMT, Hyronymus posted to
> alt.games.microprose.transport-tyc:
> 
>> It's impossible for now and for the future as well. The problem with
>> tunnels lies in the fact that trains don't exist in tunnels. Idon't
>> know if a similar problem underlies the fact that signals on bridges
>> can't be realized either.
> 
> Are you one of the code contributors of The Patch? I don't recall seeing
> your name before, but perhaps you are and really do know what you're
> talking about.
> 
> It used to be that stations larger than 4x5 were impossible. Larger than
> 7x7 used to be impossible too. People actually working on the patch are
> the ones that make the impossible possible. It's up to the rest of us to
> offer ideas and encouragement and anything else we can.

It's true that you can't have signals inside tunnels, because tunnels don't
exist -- the only thing that exists about them are the entrances.  What
happens in between is "virtual".

However, it should be possible to make trains behave as if there were
virtual signals at every tile.  Still, that's too much work at the moment.

-- 
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From: Josef Drexler <nospa...@joesbox.cjb.net>
Newsgroups: alt.games.microprose.transport-tyc
Subject: Re: Signals inside tunnels?
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